Method and device for dynamic rendering of 3D model map
A three-dimensional model, dynamic technology, applied in the field of image processing
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[0031] The present invention is based on osgEarth, which is a real-time terrain model loading and rendering tool developed based on OSG (OpenSceneGraph).
[0032] This invention proposes a dynamic rendering method for 3D model maps, please refer to figure 1 , including the steps:
[0033] S1. Convert the local coordinates of the center point of the geometric primitive in the three-dimensional model into the world map coordinates of the center point;
[0034] First, the osgearth engine loads the Shapefile file containing the building height attribute, stretches it into a 3D model and renders it according to the building height attribute. Read all the geometric primitives; among them, the geometric primitives include: the geometric primitives of the wall, the geometric primitives of the roof, the local coordinate range of the wall, the local coordinate range of the roof, the number of floors, etc.; Shapefile Used to describe geometric objects: points, polylines and polygons. ...
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