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112 results about "World map" patented technology

A world map is a map of most or all of the surface of Earth. World maps form a distinctive category of maps due to the problem of projection. Maps by necessity distort the presentation of the earth's surface. These distortions reach extremes in a world map. The many ways of projecting the earth reflect diverse technical and aesthetic goals for world maps.

Generating, recording, simulating, displaying and sharing user related real world activities, actions, events, participations, transactions, status, experience, expressions, scenes, sharing, interactions with entities and associated plurality types of data in virtual world

Systems and methods for virtual world simulations of the real-world or emulate real-life or real-life activities in virtual world or real life simulator or generating a virtual world based on real environment: host, at a server, a virtual world geography or environment that correspondences the real world geography or environment as a result, as the user continuously moves about or navigates in a range of coordinates in the real world, the user also continuously moves about in a range of coordinates in the real world map or virtual world; generate and access, by the server, a first avatar or representation, that is associated with a first user or entity in the virtual world; monitor, track and store, by the server, plurality types of data associated with user's real life or real life activities, actions, transactions, participated or participating events, current or past locations, checked-in places, participations, expressions, reactions, relations, connections, status, behaviours, sharing, communications, collaborations, interactions with various types of entities in the real world; receive, by the server, first data associated with a mobile device of the first user related to the first activity from the first geo-location co-ordinates or place; determine, by the server, one or more real world activities of the first user based on the first data; generate, record, simulate and update, by the server, virtual world based on said stored data, wherein updating a first avatar, that is associated with the first user or entity, in the virtual world; causing, by the server, a first avatar associated with the first user or entity, to engage in one or more virtual activities in the virtual world, that are at least one of the same as or sufficiently similar to or substantially similar to the determined one or more real world activities, by generating, recording, simulating, updating and displaying, by a simulation engine, simulation or a graphic user interface that presents a user a simulation of said real-life activities; and display in the virtual world, by the server, said real world activity or interacted entity or location or place or GPS co-ordinates related or associated or one or more types of user generated or provided or shared or identified contextual one or more types of contents, media, data and metadata from one or more sources including server, providers, contacts of user and users of network and external sources, databases, servers, networks, devices, websites and applications, wherein virtual world geography correspondences the real world geography. In an embodiment receiving from a user, a privacy settings, instructing to limit viewing of or sharing of said generated simulation of user's real world life or user's real world life activities to selected one or more contacts, followers, all or one or more criteria or filters specific users of network or make it as private.
Owner:RATHOD YOH

Picture database graphical user interface utilizing map-based metaphors for efficient browsing and retrieving of pictures

In contrast to prior art picture database browsing and retrieving methods which require the tedious opening and perusing of directories, folders and files, the present-inventive graphical user interface system (500) and method produces several display levels (100,200,300,400) of user-friendly geographical / map metaphors from picture metadata with picture icons (116, 216, 316) representing pictures captured at locations on maps. The characteristics of the display levels (100, 200, 300, 400) are programmable by the user. In the preferred embodiment, the size of the picture icons (116, 216, 316) is proportional to the number of pictures captured at the icon location. Further features of the present-inventive graphical user interface (GUI) include a “tool tip” which appears indicating the number of pictures represented by a picture icon (116, 216, 316), when the screen cursor is placed over the picture icon (116, 216, 316). In an example according to the present-inventive GUI, the first display level (100) includes a world map metaphor (114) with picture icons (116) located at the global capture locations of the pictures in the picture database. Each additional display level (200, 300, 400) provides greater geographic specificity of the picture capture locations. Such additional display levels include continent or country of capture (200), state or territory of capture (300), and city or town of capture (400), etc., with the last display level including thumbnail representations (430-448) of the pictures captured at the specified capture locations.
Owner:MONUMENT PEAK VENTURES LLC

Visual ranging-based simultaneous localization and map construction method

The invention provides a visual ranging-based simultaneous localization and map construction method. The method includes the following steps that: a binocular image is acquired and corrected, so that a distortion-free binocular image can be obtained; feature extraction is performed on the distortion-free binocular image, so that feature point descriptors can be generated; feature point matching relations of the binocular image are established; the horizontal parallax of matching feature points is obtained according to the matching relations, and based on the parameters of a binocular image capture system, real space depth is calculated; the matching results of the feature points of a current frame and feature points in a world map are calculated; feature points which are wrongly matched with each other are removed, so that feature points which are successfully matched with each other can be obtained; a transform matrix of the coordinates of the feature points which are successfully matched with each other under a world coordinate system and the three-dimension coordinates of the feature points which are successfully matched with each other under a current reference coordinate system is calculated, and a pose change estimated value of the binocular image capture system relative to an initial position is obtained according to the transform matrix; and the world map is established and updated. The visual ranging-based simultaneous localization and map construction method of the invention has low computational complexity, centimeter-level positioning accuracy and unbiased characteristics of position estimation.
Owner:北京超星未来科技有限公司

Display virtual objects in the event of receiving of augmented reality scanning or photo of real world object from particular location or within geofence and recognition of real world object

Systems and methods for publication of virtual objects are described. Systems and methods for accessing real world object associated virtual object data, location or geofence information and object criteria, generating a virtual object using the virtual object data; storing data specifying an association between the real world object associated virtual object, location or geofence information and the object criteria; detect that a client device of the server has conducting scanning or augmented reality (AR) scanning or taken a photograph or provide a raw photo or scanned data from particular real world object location; identifying or recognizing an object in the photograph or scanned data; and based on the identified object satisfying the object criteria associated with the virtual object in the stored data, display or provide the virtual object and associated data including virtual money to the client device. In another embodiment providing a game having a virtual world geography that correspondences the real world geography, as a result, as the player continuously moves about or navigates in a range of coordinates in the real world, the player also continuously moves about in a range of coordinates in the real world map or virtual world and responsive to the client device being within a predefined geofence boundary or a set distance of the location of the business in the real world; receiving, by the game server, augmented reality scanning or scanned data or raw photo or captured photograph, identifying or recognizing, by the game server, an object in the photograph or scanned data and based on the identified object satisfying the object criteria associated with the virtual object in the stored data, display or provide, by the game server, the virtual object and associated data including virtual money to the client device. In another embodiment hosting, at a game server, a game, the game having a virtual world geography that correspondences the real world geography, as a result, as the player continuously moves about or navigates in a range of coordinates in the real world based on monitoring and tracking current location of the client device, the player also continuously moves about in a range of coordinates in the real world map or virtual world; accessing pre-defined geo-fence in real world and associated virtual objects; and responsive to the client device being within a pre-defined boundary of geofence in the real world or enters in geofence or stay or dwell for pre-set or particular duration within geofence, display or provide, by the game server, one or more types of one or more virtual objects and associated data including virtual money to the client device or in the real world map or virtual world. In an embodiment display real world activities in 2D or 3D virtual world or real world map interface having corresponding real world geography.
Owner:RATHOD YOH

Display virtual objects within predefined geofence or receiving of unique code from closest beacon

Systems and methods for publication of virtual objects are described. Systems and methods for accessing real world object associated virtual object data, location or geofence information and object criteria, generating a virtual object using the virtual object data; storing data specifying an association between the real world object associated virtual object, location or geofence information and the object criteria; detect that a client device of the server has conducting scanning or augmented reality (AR) scanning or taken a photograph or provide a raw photo or scanned data from particular real world object location; identifying or recognizing an object in the photograph or scanned data; and based on the identified object satisfying the object criteria associated with the virtual object in the stored data, display or provide the virtual object and associated data including virtual money to the client device. In another embodiment providing a game having a virtual world geography that correspondences the real world geography, as a result, as the player continuously moves about or navigates in a range of coordinates in the real world, the player also continuously moves about in a range of coordinates in the real world map or virtual world and responsive to the client device being within a predefined geofence boundary or a set distance of the location of the business in the real world; receiving, by the game server, augmented reality scanning or scanned data or raw photo or captured photograph, identifying or recognizing, by the game server, an object in the photograph or scanned data and based on the identified object satisfying the object criteria associated with the virtual object in the stored data, display or provide, by the game server, the virtual object and associated data including virtual money to the client device. In another embodiment hosting, at a game server, a game, the game having a virtual world geography that correspondences the real world geography, as a result, as the player continuously moves about or navigates in a range of coordinates in the real world based on monitoring and tracking current location of the client device, the player also continuously moves about in a range of coordinates in the real world map or virtual world; accessing pre-defined geo-fence in real world and associated virtual objects; and responsive to the client device being within a pre-defined boundary of geofence in the real world or enters in geofence or stay or dwell for pre-set or particular duration within geofence, display or provide, by the game server, one or more types of one or more virtual objects and associated data including virtual money to the client device or in the real world map or virtual world. In an embodiment display real world activities in 2D or 3D virtual world or real world map interface having corresponding real world geography.
Owner:RATHOD YOH

Geographic information acquisition method and geographic information acquisition system

The invention discloses a geographic information acquisition method and a geographic information acquisition system. The geographic information acquisition system comprises a plurality of client sides and a geographic information service center, wherein the geographic information service center comprises a geographic block subdivision module, a Cartesian mesh coordinate system construction module, a longitude and latitude and mesh coordinate conversion module and a search module; the geographic block subdivision module is used for equally dividing the area of an electronic world map into N*N geographic blocks; the Cartesian mesh coordinate system construction module is used for establishing a Cartesian coordinate system used for embodying the distribution situation of the N*N geographic blocks in the electronic world map; the longitude and latitude and mesh coordinate conversion module is used for converting longitude and latitude data in a received geographic information acquisition request into a mesh coordinate in the Cartesian coordinate system, and determining the geographic block corresponding to the mesh coordinate; and the search module is used for searching the general situation information of a geographic area corresponding to the geographic block and returning the general situation information of the geographic area to a client side.
Owner:SHENZHEN SEG SCI NAVIGATIONS CO LTD

Order form fraud identification method and system based on GPS (Global Positioning System), storage medium and electronic equipment

The invention provides an order form fraud identification method and system based on a GPS (Global Positioning System), storage medium and electronic equipment. The method comprises the following steps that: according to the GPS coordinate distribution of a finished order form in a website, dividing a world map into a plurality of GPS grid positioning areas; in each GPS grid positioning area, independently obtaining historical order forms and recent order forms; in each GPS grid positioning area, calculating the information value of each feature variable; screening the feature variable of which the information value is higher than a preset threshold value, carrying out model training, and obtaining respectively independent fraud identification models which aim at each GPS grid positioningarea; and obtaining a new order form and the GPS ordinates in real time, positioning the GPS grid positioning area where the new order is positioned, and adopting the fraud identification model of theGPS grid positioning area to carry out fraud identification on the new order form. By use of the method for dividing the grid by the GPS coordinate, cost for using a traditional uniform model to carry out fraud identification is lowered, and identification ability for a fraud transaction which frequently replace user characteristics is enhanced.
Owner:SHANGHAI CTRIP COMMERCE CO LTD

Open type real-time interaction electronic commerce platform based on virtual society ecology

InactiveCN103955840AInformation Release ConvenienceDiversity guaranteedCommerceE-commerceHuman–computer interaction
The invention relates to the technical field of electronic commerce, and provides an open type real-time interaction electronic commerce platform based on the virtual society ecology. According to the electronic commerce platform, a world map serves as the foundation, according to the open type entering principle, different types of companies and people are registered in corresponding coordinate positions in the map according to true addresses, and electronic commerce activities and social activities between people are achieved through the rendering form of game pictures and real-time interaction advantages. The open type real-time interaction electronic commerce platform comprises a virtual social ecology module, a service function module and a background management module, wherein the virtual social ecology module is used for simulating a social ecology system so that the open type entering of users and merchants can be achieved and position information of character roles and buildings can be provided. The service function module is used for achieving the information exchange function and the commodity transaction and business handling function of virtual characters of the platform. The background management module is used for managing virtual scenes, virtual characters and virtual companies in the system.
Owner:陈少军

Simplified strategy recommendation method for digital twinning capability of industrial assembly line workshop

The invention discloses a simplified strategy recommendation method for the digital twinning capacity of an industrial assembly line workshop. The method comprises: determining factors influencing digitization based on three levels of information of elements, data and behaviors of the industrial assembly line workshop; integrating factors to establish a digital twinning ability evaluation system;reflecting consistency level of the entity physical world mapped to the virtual world; and calculating the weight of each system level and the final digital twinning capability by combining an analytic hierarchy process and a multi-objective fuzzy decision analysis method, and giving a simplified strategy recommendation method according to the reduced capability level percentage after the digitization degree of the entity workshop is sequentially reduced. By means of the recommendation strategy simplifying method, the digital twinning capacity level of the workshop can be quantitatively and qualitatively judged in a combined mode, digital factors needing to be improved are clear, and simplified reference suggestions can be provided for the situation that all digital twinning cannot be achieved in the workshop due to limitation of the calculated amount or the storage amount.
Owner:ZHEJIANG UNIV

World geography and culture based game and method

A game comprising a mechanical or electronic based game board having a continental world map thereon, plurality of different colored passport cards (one for each player), plurality of different colored game pieces, plurality of question cards, plurality of cultural situation based cards, die with six sides, answer cards denoted with an “A,”“B” or “C,” passport stamps, scoring chart and scoring pads. Each question card has a question and answer on one side and the corresponding answer and question, respectively, on the opposite side. The answer cards comprise a plurality of cards having either an “A,”“B” or “C”. The cultural situation based cards have a hypothetical cultural situation and response, and instructions to the player based on how the hypothetical person responded to the cultural situation. The game board includes a map showing all the continents and two or more intersecting closed-loop paths with question, culture or airport spaces. Each player answers the question drawn when a player lands on a question space or follows the instructions on a drawn culture card when a player lands on a culture space. The passport card is used to collect passport stamps when the player correctly answers a question or is instructed to collect a stamp. The first player to collect all the required stamps or to obtain the highest cultural intelligence score at the end of the game is the winner.
Owner:LEVINE HOWARD N

System and Method Associated with Expedient Determination of Location of One or More Object(s) Within a Bounded Perimeter of 3D Space Based on Mapping and Navigation to a Precise POI Destination Using a Smart Laser Pointer Device

An object mapping system and method associated with expedient determination of a location of one or more coordinate points of interest (POI) in a bounded 3D environment is disclosed. The system performs various operations that include creating an initial map comprising unique characteristics associated with a bounded physical environment in response to a request by a user via a computing device. Object recognition analysis is performed in order to determine labels associated with objects using image recognition processing based at least on a user command to locate one or more objects of interest and the unique characteristics associated with the bounded physical environment. A world map representation is generated with editable object tags associated with the one or more objects of interest and the unique characteristics associated with the bounded physical environment. Navigation instructions are provided to guide the user device to the one or more objects of interest based on a distance analysis of a current location of the user device to a destination location. A control signal is generated to the anchor node based on an angle analysis associated with the destination location and the object of interest location. The control signal is processed using the anchor node to facilitate rotation of at least one laser pointer device in one or more of an (x,y,z) coordinate-based directional angle. A laser signal is generated that targets the one or more objects of interest for expedient determination of the one or more coordinate points of interest (POI) associated with the one or more objects of interest and respective location.
A corresponding method and computer-readable medium are also disclosed.
Owner:THE RES FOUND OF STATE UNIV OF NEW YORK
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