The invention relates to the technical field of image rendering, and discloses a semantic scene rendering method based on three-dimensional
Gaussian representation. The method is used for solving the problems that in a traditional method, artifacts are likely to be generated under high-frequency texture and strong perspective, semantic output is not stable, and
noise is large. The method comprises the following steps: firstly, acquiring a multi-view frame, registering scale gears and shielding candidate bands, constructing a
Gaussian set, registering
mass components such as geometry, appearance, semantic attributes,
view angle consistency, scale consistency, boundary consistency, time consistency and the like, and generating a boundary protection range and a
visibility projection cluster; the method comprises the following steps: selecting candidates for a target
view angle according to a quality threshold, resolving projection competition, generating an adaptive set, simultaneously being compatible with appearance and
semantics in the same session, sequentially performing scale suppression, perspective consistency and
occlusion gating on a semantic side, performing write-back on related quality components and version identifiers by combining cross-
view angle verification and
noise budget, and keeping semantic output consistent.