A method for synthesizing 3D stream scenes
A synthesis method and fluid technology, applied in the field of synthesis of 3D fluid scenes, can solve problems such as the lack of effective methods in three-dimensional space, and achieve the effect of improving realism
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[0075] In this embodiment, 54ab110, 54pf110, 571b310, 649h610, 649de10, 571b110, 645c310, 649cf20, 649h320, 649h320, 6489810 and 649cj10 in the DynTex dynamic texture library are used for synthesis experiments. The calculation is carried out under the Windows7 operating system on the PC, and its hardware configuration is 2.66GHz Intel Core (TM) 2Duo CPU, 4GB RAM.
[0076] 1) Use the illumination model to reconstruct the video, and optimize the calculated height field, which uses:
[0077] Stea = Num EC Num - - - ( 8 )
[0078] Compute highly optimized values.
[0079] E. W =0.13*2*W a (9)
[0080] Calculate limit waves.
[0081] L i = H i ...
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