Realistic clothes creating method based on human skeleton and two-dimensional deformation

A human skeleton, realistic technology, applied in special data processing applications, instruments, electrical digital data processing, etc., can solve the problem of inability to simulate and observe clothing deformation, style line effects, etc., to achieve an intuitive creation method, simple and convenient. Create method effects

Active Publication Date: 2014-03-26
SHANGHAI LINCTEX DIGITAL TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0006] The existing two-dimensional clothing design is to directly stretch the two-dimensional clothing sketch through the designer, so it is impossible to simulate and observe the deformation and style line effect of the clothing when it is worn on the mannequin.

Method used

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  • Realistic clothes creating method based on human skeleton and two-dimensional deformation
  • Realistic clothes creating method based on human skeleton and two-dimensional deformation
  • Realistic clothes creating method based on human skeleton and two-dimensional deformation

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Embodiment Construction

[0042] A method for creating realistic clothing based on human skeleton and two-dimensional deformation of the present invention will be described in detail below in conjunction with the accompanying drawings through an embodiment. The present invention can be applied on a home computer.

[0043] Such as figure 1 As shown, an embodiment of the present invention is a clothing creation method based on human skeleton and two-dimensional deformation. Before performing the method of the embodiment of the present invention, the designer first draws a two-dimensional clothing pattern (ie, two-dimensional clothing), and then designs the clothing through the method of the embodiment of the present invention.

[0044] Now according to figure 1 Introduce three steps of the inventive method in detail:

[0045] Step 1, convert the clothing pattern into a triangular mesh model, map the triangular mesh model to the pre-built human body model, establish the relative positional relationship ...

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Abstract

The invention provides a realistic clothes creating method based on a human skeleton and two-dimensional deformation. The realistic clothes creating method comprises the steps that (1) a clothes design is converted into a triangular patch model, the triangular patch model is mapped to a human model built in advance, the relative position relation between the triangular patch model and the human skeleton in the human model is built, and two-dimensional deformation control points of the triangular patch model are obtained; (2) the posture of the human skeleton is changed, the new positions of all the two-dimensional deformation control points are obtained according to the relative position relation obtained in the step (1), and a triangular patch model under the new posture is calculated according to the new positions of all the two-dimensional deformation control points; (3) based on the triangular patch model of the new posture, style lines and design curves in the clothes design are calculated again and rendered, and a clothes design formed after two-dimensional deformation is obtained. By means of the realistic clothes creating method, a designer can simulate fitting effects of two-dimensional clothes under different postures through a computer so that the better close-fitting clothes can be designed.

Description

technical field [0001] The invention relates to the fields of computer graphics and computer-aided design, in particular to a method for creating realistic clothing based on human skeleton and two-dimensional deformation. Background technique [0002] Computer-aided clothing design technology integrates the designer's thoughts and experience, and through the powerful computing power of the computer, makes the clothing design more scientific and efficient, and provides a convenient auxiliary tool for clothing designers. In recent years, this technology has been widely used in clothing design agencies, clothing generation bases, etc. The development of computer-aided clothing design technology largely benefits from the development of graphics technology. [0003] In the field of graphics, two-dimensional deformation technology has been widely studied and has been successfully applied to image editing, computer-aided design, human-computer interaction and computer animation. ...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F17/50
Inventor 万贤美金小刚
Owner SHANGHAI LINCTEX DIGITAL TECH CO LTD
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