Depth Map Generation Method Between Viewpoints of 3DV System Using Depth Propagation Technology
A technology of depth propagation and depth map, which is applied in the field of depth map generation between viewpoints of 3DV (3D video) system, which can solve the problem of occupying transmission bandwidth, and achieve the effect of high accuracy, saving coding resources and accurate depth value.
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[0019] In order to simulate the conditions of the real 3DV system receiving end, the present invention selects and tests MVD format data after encoding and reconstruction. The test uniformly adopts the HEVC standard for encoding, and the quantization parameter QP value is set to 18, and experiments can also be carried out under other experimental conditions. The two viewpoints that both the texture map and the depth map are transmitted in the receiving end of the 3DV system are defined as key viewpoints, and the viewpoints that need to generate depth maps through depth propagation are defined as non-key viewpoints. The depth propagation process between viewpoints is as follows: figure 1 As shown in , given the depth maps of viewpoint 0 and viewpoint N and the texture maps of all viewpoints, the depth maps of other viewpoints can be depth-propagated. In the present invention, two key viewpoints are selected and bidirectional self-adaptive overlapping block parallax compensatio...
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