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3D virtual and augmented reality display system

A three-dimensional image, eye technology, applied in three-dimensional systems, instruments, projection devices, etc., can solve problems such as omission

Active Publication Date: 2017-10-27
MAGIC LEAP INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

As noted above, this conventional technique misses many valuable cues used by the human eye and brain to detect and interpret depth in three dimensions, including accommodation cues associated with the eye's repositioning of the lens within the eye complex in order to achieve different depths of focus with the eye

Method used

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  • 3D virtual and augmented reality display system
  • 3D virtual and augmented reality display system
  • 3D virtual and augmented reality display system

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Embodiment Construction

[0019] refer to Figure 3A with 3B , which delineate various aspects of the AAD system. refer to Figure 3A , a simple diagram shows that instead of stereo vision ( figure 2 ) can be utilized to provide each eye with the perception of three-dimensional depth layered within the perceived image using two complex images, one for each eye, for each image's different Aspects (14) have different radial depths of focus (12).

[0020] refer to Figure 3B , we have determined that the typical human eye is able to interpret about 12 layers of depth based on radial distance ( Figure 3B Layers L1-L12 in -reference number 16). A near field limit (78) of about 0.25 meters is the approximate closest depth of focus; a far field limit (80) of about 3 meters means: any item further than about 3 meters from the human eye receives infinite focus. The layer of focus becomes thinner as one gets closer to the eye; in other words, the eye is able to perceive very small differences in focus d...

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Abstract

A system may include a selectively transparent projection device for projecting an image toward the viewer's eye from a position of the projection device in space relative to the viewer's eye, the projection device being capable of appearing substantially transparent when no image is being projected. State; an occlusion masking device coupled to the projection device and configured to selectively block images from one or light propagating toward the eye from a plurality of locations; and a zone plate diffraction pattern device positioned between the viewer's eye and the projection device and configured to pass light from the projection device as it travels toward the eye through a Diffraction patterns of alternative geometries.

Description

[0001] relevant application data [0002] This application claims priority under 35 U.S.C. §119 to U.S. Provisional Application Serial No. 61 / 563,403, filed November 23, 2011. The entire contents of the aforementioned applications are hereby incorporated by reference into the present application. technical field [0003] The present invention relates to virtual reality and augmented reality imaging and visualization systems. Background technique [0004] In order for a 3D display to produce a true perception of depth, and more particularly a simulated perception of surface depth, it is desirable to generate for each point in the display's field of view an accommodative response corresponding to its virtual depth . If the accommodative response to a displayed point does not correspond to the virtual depth at that point as determined by converging binocular depth cues and stereopsis, the human eye may experience accommodation conflict, resulting in unstable imaging, unwanted...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G02B27/22
CPCG02B5/1876G02B27/0101G03B21/00G03B35/18G02B2027/0134G02B5/1828G02B30/52G02B30/34G02B30/24H04N13/39H04N13/322H04N13/395G06T19/006G03B35/08
Inventor J·G·麦克纳马拉
Owner MAGIC LEAP INC