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Card game machine and system

A game machine and card technology, which is applied in the field of card game machines to achieve the effect of improving interest and dynamism

Inactive Publication Date: 2014-10-01
GUANGZHOU BAIYI CARTOON SCI & TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The purpose of the present invention is to propose a card game machine, which can solve the problem that existing card games can only be played in text mode

Method used

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  • Card game machine and system
  • Card game machine and system
  • Card game machine and system

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0024] combine figure 1 and figure 2 As shown, a card game system includes a card game machine and game cards, and the game cards carry unique identification information.

[0025] The card game machine includes a housing 1 on which a display screen 2 and control buttons 3 are installed, and a battery, a processor, a memory, a speaker and a reader are installed in the housing 1 . The middle part of the casing 1 is inwardly recessed to form a slot 4 allowing a game card to be inserted. The reader is fixedly installed on a side wall of the tank body 4 . The battery provides the operating voltage for the processor, memory, speaker, display and reader. The memory, speaker, display, control keys and reader are all electrically connected to the processor. The memory can use FLASH memory. The processor can be an ARM processor. Display screen 2 can adopt LCD display screen or black-and-white liquid crystal screen. The control button 3 is used to control the opening and closing ...

Embodiment 2

[0032] The difference between this embodiment and the first embodiment lies in that the structure of the reader is different and the data format of the unique identification is different. The reader in this embodiment includes a camera and a supplementary light, and a two-dimensional code is printed on the game card, that is, the unique identification information of the game card is the two-dimensional code. The working principle of this embodiment is the same as that of Embodiment 1.

Embodiment 3

[0034] The difference between this embodiment and the first embodiment lies in that the structure of the reader is different and the data format of the unique identification is different. The reader in this embodiment is an RFID card reader. An RFID tag is fixed on the game card, and the unique identification information is stored in the RFID tag, and the unique identification information may be an ID number. The working principle of this embodiment is the same as that of Embodiment 1.

[0035] also, figure 1 The external structure of the casing 1 is only schematically drawn. In actual production, the casing 1 can also be designed in different shapes, such as a handle that is easy to hold, etc., so that the user can take it easily. The tank body 4 can be arranged on the bottom, middle, side and upper part of the housing 1 according to actual needs, and the position is not uniquely fixed.

[0036] The present invention is characterized in that the groove body 4 for swiping g...

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Abstract

The invention relates to a card game machine and system. The card game machine comprises a shell, the shell is provided with a display screen and a control key, the inside of the shell is provided with a battery, a processor, a storage device, a loudspeaker and a reader, the middle of the shell is inward concave to form a slot allowing a game card to be inserted into, the reader is fixedly installed on one side wall of the slot, the battery supplies work voltage to the processor, the storage device, the loudspeaker and the reader, and the storage device, the loudspeaker, the display screen, the control key and the reader are all electrically connected with the processor. According to the card game machine and system, a card swiping technique is combined with a card game, the card game machine is provided with the slot used for card swiping, interestingness and the movement sense of the card game are improved, and novel game experience is crated.

Description

technical field [0001] The present invention relates to card game machines. Background technique [0002] At present, there are a variety of card games on the market. Information such as characters, skills, and life values ​​are printed on the cards, and games are played through the information printed on the cards, such as "Yu-Gi-Oh" and "Three Kingdoms". However, the information on the cards is all text information, resulting in a lack of dynamics in the game. Contents of the invention [0003] The purpose of the present invention is to propose a card game machine, which can solve the problem that the existing card games can only be played in text mode. [0004] In order to achieve the above object, the technical scheme adopted in the present invention is as follows: [0005] A card game machine, which includes a housing, on which a display screen and control buttons are installed, and a battery, a processor, a memory, a speaker and a reader are installed in the housin...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F1/00A63F1/18
Inventor 杨忠智
Owner GUANGZHOU BAIYI CARTOON SCI & TECH CO LTD