A method for dynamically switching software rendering and hardware rendering of an android display system
A display system and hardware technology, applied in the direction of program startup/switching, multi-program device, resource allocation, etc., can solve problems such as inability to change, inoperability, and failure, and achieve strong fault tolerance and good user experience.
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[0032] Attached below image 3 and Figure 4 Further elaborate the present invention:
[0033] 1. Add system service P31 ROS part. This service runs in the system service process. Its role is to monitor and collect the status of the system (such as system memory usage, CPU resource usage, battery usage, platform temperature, etc.), and then determine the status of P4 based on these statuses. The drawing method to use. Since the service is running in the android system service, it will be started during the system boot up process and registered in the Android SystemServer, and its life cycle lasts until the platform is shut down.
[0034] 2. Add application program interface P32 ADI. The application can call this interface at any time to set the drawing method during the running process, and P4 will use this method to draw unconditionally.
[0035] 3. When the application program initializes P4, it does not decide the drawing method to be used according to the hardware acc...
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