Game battle processing method and device for mobile games
A processing method and game technology, applied in the field of game battle processing, can solve the problems of not being able to obtain CPU resources smoothly, operation delay, CPU resource consumption, etc., to improve concurrent processing capabilities, increase fluency, improve processing speed and Effect
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[0022] see figure 1 , which is a flow chart of the steps of the game battle processing method of the mobile game of the present invention. A mobile game game battle processing method, which includes the following steps:
[0023] Step S1: start the game process, and open up multiple battlefield processes at the same time;
[0024] Step S2: When the battle is triggered, the battle is transferred to the battlefield process and the battle data is created and processed; after the battle is completed, the battle data is returned to the game process.
[0025] Please also see figure 2 , which is a flowchart of a specific implementation in step 2 of the present invention. Specifically, the step 2 includes the following sub-steps:
[0026] S21: The client initiates a battle command.
[0027] S22: When transferring the battle data to the battlefield process, first perform load balancing judgment, and then select the corresponding battlefield process.
[0028] S23: Pack the battle ...
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