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VR comprehensive game system with on-line visual editing function

A game system and editing function technology, applied in the field of VR integrated game system with online visual editing function, can solve problems such as high cost, large gap between the real distance between VR virtual space and physical space, and unreal sympathy.

Active Publication Date: 2017-02-22
DALIAN VINCENT SOFTWARE TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Although it is possible to compile corresponding VR comprehensive games, due to the relatively large real distance gap between the VR virtual space and the physical space, VR users cannot move in the real space and the corresponding distance in the virtual space, which also leads to the current VR comprehensive game. The game basically belongs to the state of stance or forced movement track
[0005] Although with the development of technology, two kinds of large-scale walking mechanisms and equipment have appeared. One is to fix the waist of the human body so that the feet of the human body can rub in the disc covered with sensors, which is used as the input of the moving distance projected by the human body in the virtual environment. data, but sympathy is wildly unreal
The second is to set up a special universal follow-up track, the structure is too complicated, the cost is expensive, and the floor area is too large. It is mainly aimed at commercial users and is difficult to popularize among ordinary home users.
[0006] Moreover, the two types of running mechanisms mentioned above require relatively complex quantification algorithms to convert the collected sensor data into operating data in the virtual scene
Specialized personnel are required to complete the conversion of the above data through the conversion formula

Method used

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  • VR comprehensive game system with on-line visual editing function
  • VR comprehensive game system with on-line visual editing function
  • VR comprehensive game system with on-line visual editing function

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Embodiment Construction

[0034] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention more clear, the technical solutions in the embodiments of the present invention are clearly and completely described below in conjunction with the drawings in the embodiments of the present invention:

[0035] Such as Figure 1-5 Shown: a comprehensive VR game system with online visual editing function, mainly including:

[0036] The scene editing unit with HTML5 protocol, users can complete the editing and production of VR scenes and games through this unit. With the HTML5 protocol, it can be easily edited through the webpage, and the complex client is abandoned, so that game editors can create, edit and modify VR comprehensive games on any computer or even mobile terminal.

[0037] In order to further reduce the editing difficulty of the VR integrated game, the scene editing unit mainly includes: a logic block storage unit that encapsulates the action commands...

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Abstract

The invention discloses a VR comprehensive game system with an on-line visual editing function. The VR comprehensive game system comprises a scene editing unit with an HTML5 protocol, and a user completes editing and producing of a VR scene and a game through the scene editing unit; the scene editing unit at least comprises a logical block storing unit and an operation display unit, wherein logical graph blocks representing movement of dynamic elements in the VR virtual scene are stored in the logical block storing unit, the user drags the logical graph blocks to a designated area in the operation display unit to form a logical block sequence meeting the game procedure, and then editing and producing of the VR comprehensive game are completed. The VR comprehensive game system further comprises a universal walking mechanism and a sensor unit arranged on the universal walking mechanism, and the sensor unit is used for recording the walking distance of a player on the mechanism; a main control unit controls movement of a virtual target in the VR virtual scene according to moving parameters, and then the game is completed.

Description

technical field [0001] The invention relates to a VR comprehensive game system, in particular to a VR comprehensive game system with an online visual editing function. Background technique [0002] VR and AR technologies are now in full swing. If a high-tech enterprise has not involved or reserved related technologies, then it can be said with certainty that this enterprise will be ruthlessly eliminated in the future development. In the field of VR, various new technologies in the fields of visual fusion technology and somatosensory detection emerge in an endless stream, and the technology is iteratively updated very quickly, which can already bring a very good game video experience. [0003] With the in-depth excavation and popularization of HTML5 technology, 3D game engines with HTML5 cores have appeared. In addition to having realistic effects that are not inferior to the previous generation of large-scale 3D engines, the rich interfaces and code packaging structures prov...

Claims

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Application Information

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IPC IPC(8): G06F3/01G06T19/00G06T19/20A63F13/63A63F13/21A63F13/25A63F13/28
CPCA63F13/21A63F13/25A63F13/28A63F13/63G06F3/011G06F3/012G06F2203/012G06T19/003G06T19/20G06T2200/04
Inventor 董培诚段会锋
Owner DALIAN VINCENT SOFTWARE TECH
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