Visual analysis system for influence of exchange between game players on consumer behavior
A technology for analyzing systems and players, used in marketing, market forecasting, market data collection, etc.
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[0074] The purpose and effects of the present invention will become more apparent by describing the present invention in detail below in conjunction with the accompanying drawings.
[0075] The structure and construction of the visual analysis system of game players' communication impact on consumption behavior in this embodiment include the following steps and contents:
[0076] Step 1: Visual Design
[0077] After data preprocessing and modeling analysis, the desired data and model results (data fields, player group classification, communication influence on consumption) have been obtained. In order to meet the analysis requirements of game data, a visual analysis system is built. Its visual design is as follows:
[0078] Such as figure 1 As shown, the visualization system of this embodiment is divided into two parts: a high-level view and a detail-level view.
[0079] The high-level view uses the shape of the river as a metaphor for the dynamic changes of different beha...
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