Three-dimensional interactive learning method based on augmented reality

A learning method and augmented reality technology, which is applied in the field of three-dimensional interactive learning based on augmented reality, can solve the problems of lack of learning interest, high user threshold, and complicated operation, and achieve the functions of adding dubbing introduction, simplifying interface operation, and adding storage and playback Effect

Inactive Publication Date: 2017-06-13
深圳市一布尼科技有限公司
View PDF0 Cites 5 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the existing multimedia teaching devices have the following defects: 1. The traditional teaching equipment lacks the interest of learning, and it is difficult to mobilize the initiative of children; 2. The operation of multimedia teaching devices for high-tech education is relatively complicated, and the user threshold is relatively high; 3. There is no good multimedia teaching device that can drive family interaction
However, at present, in multimedia teaching, the traditional one-way input mode of computer is still the main mode, and augmented reality technology has not been well used in teaching, and the technical level has not been recognized by a wide range of groups. The combination of augmented reality technology and multimedia necessary

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Three-dimensional interactive learning method based on augmented reality

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0015] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0016] see figure 1 , in an embodiment of the present invention, a three-dimensional interactive learning method based on augmented reality, comprising the following steps:

[0017] (1) Software startup: the user obtains several AR applications through the Internet and starts one AR application;

[0018] (2) The camera starts to work: the system displays the real environment on the multimedia screen, and the user moves the teaching card in front of the camera...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

PUM

No PUM Login to view more

Abstract

The invention discloses a three-dimensional interactive learning method based on augmented reality, comprising the following steps: (1) software startup; (2) camera starting to work; (3) capturing teaching cards from time to time; (4) when capturing teaching cards; 5) The user provides the 3D information hidden in the real background image through interaction, so that the 3D virtual object can directly interact with the 3D information; (6) The user exits the AR application; (7) When the teaching card cannot be captured, return to Go to step (3) to recapture. The invention enhances the fun of the process of receiving knowledge, deepens the cognitive degree of the audience through comparison, improves the information system, simplifies the interface operation, and realizes the process of interactive learning and conversion.

Description

technical field [0001] The invention relates to a multimedia interactive teaching method, in particular to a three-dimensional interactive learning method based on augmented reality. Background technique [0002] At present, the more mainstream multimedia teaching devices on the market include learning machines, early education machines, point reading machines, point reading pens, e-books / school bags, literacy cards, and computer education software. However, the existing multimedia teaching devices have the following defects: 1. The traditional teaching equipment lacks the interest of learning, and it is difficult to mobilize the initiative of children; 2. The operation of multimedia teaching devices for high-tech education is relatively complicated, and the user threshold is relatively high; 3. There is no good multimedia teaching device that can drive family interaction. With the maturity and progress of computer technology, the proportion of text and pictures in learning...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

Application Information

Patent Timeline
no application Login to view more
Patent Type & Authority Applications(China)
IPC IPC(8): G09B5/02G09B5/06
CPCG09B5/02G09B5/06
Inventor 金琦敏
Owner 深圳市一布尼科技有限公司
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products