Panoramic video playback method, panoramic video playback device, and player
A panoramic video and playback method technology, which is applied in image communication, selective content distribution, electrical components, etc., can solve the problems of unable to automatically identify the video to be played, video image distortion, etc., to ensure clarity and fluency, Smooth playback, the effect of ensuring accuracy and fluency
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Embodiment 1
[0059]Embodiment 1 of the present invention provides a panoramic video playback method, which is applicable to terminals such as computers, mobile phones, and tablet computers, and is used to play panoramic videos in real time. Specifically, as figure 1 As shown, the panoramic video playback method includes the following steps S101 to S109.
[0060] Step S101: Predefining a plurality of longitudes and latitudes of the spherical model,
[0061] Wherein, each warp line has an intersection point with each latitude line;
[0062] In the panoramic video, the constructed ball model, such as figure 2 As shown, the intersection point of warp A and weft B is P. The longitude and latitude of the spherical model are defined in the same way as the longitude and latitude of the globe. Latitude is defined as the trajectory formed by a point on the earth's surface with the rotation of the earth. All latitudes are parallel to each other and perpendicular to longitude. Longitude is defined...
Embodiment 2
[0075] Embodiment 2 of the present invention is a preferred embodiment provided on the basis of Embodiment 1 above. For related steps, refer to Embodiment 1. The method of this embodiment is applied to terminals of the iOS operating system, such as Apple mobile phones, IPADs, etc., such as image 3 As shown, Embodiment 2 includes the following steps S201 to S209.
[0076] Step S201: within the longitude range of -90 to 90 degrees, determine a longitude line every predetermined degree; within the latitude range of 0 to 360 degrees, determine a latitude line every predetermined degree, each longitude line and each latitude line have a intersection,
[0077] Wherein, the predetermined degree is 3 degrees to 7 degrees.
[0078] In the ball model constructed by the present invention, because the number of triangles built too much will increase the processing pressure, and the number of triangles is too small will cause the screen fluency of the ball model to fit the image to play....
Embodiment 3
[0091] Embodiment 3 of the present invention is a preferred embodiment provided on the basis of Embodiment 1 above, and the relevant steps can refer to Embodiment 1. The method of this embodiment is applied to a terminal with an Android operating system, such as a mobile phone and a tablet equipped with an Android system. computer, etc., such as Figure 4 As shown, Embodiment 2 includes the following steps S301 to S308.
[0092] Step S301: within the longitude range of -90 to 90 degrees, determine a longitude line every predetermined degree; within the latitude range of 0 to 360 degrees, determine a latitude line every predetermined degree, each longitude line and each latitude line have a intersection,
[0093] Wherein, the predetermined degree is 3 degrees to 7 degrees.
[0094] In the ball model constructed by the present invention, because the number of triangles built too much will increase the processing pressure, and the number of triangles is too small will cause the...
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