Application program starting method and mobile equipment
A mobile device and application technology, which is applied in the direction of program loading/starting, program control device, data processing input/output process, etc. It can solve the problems of cumbersome application starting operation and achieve the effect of simplifying the operation process
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment 1
[0063] see figure 1 , figure 1 It is a schematic flowchart of a method for starting an application program disclosed in an embodiment of the present invention. in, figure 1 The described method for starting an application program is applicable to mobile devices such as smartphones and tablet computers, and is not limited in this embodiment of the present invention. Wherein, the operating system of mobile device can include but not limited to Android operating system, IOS operating system, Symbian (Symbian) operating system, Black Berry (Blackberry) operating system, Windows Phone8 operating system etc., the embodiment of the present invention does not limit . Such as figure 1 As shown, the application startup method may include the following steps:
[0064] 101. When the screen of the mobile device is in a screen-off state, the mobile device collects a first fingerprint input when a user touches the screen.
[0065] In the embodiment of the present invention, when the sc...
Embodiment 2
[0071] see figure 2 , figure 2 It is a schematic flowchart of another method for starting an application program disclosed in the embodiment of the present invention. Such as figure 2 As shown, the application startup method may include the following steps:
[0072] 201. When the screen of the mobile device is in a screen-off state, the mobile device records the duration of the user's touch on the screen.
[0073] 202. The mobile device determines whether the duration of the user's touch on the screen is greater than or equal to a first preset threshold, if yes, execute steps 203 to 204, and if no, end this process.
[0074] In the embodiment of the present invention, if the duration of the user touching the screen is greater than or equal to the first preset threshold (such as 2 seconds), it can be considered that the user is pressing the screen to input the fingerprint instead of touching the screen by mistake, thereby reducing the interference of the user touching the...
Embodiment 3
[0082] see image 3 , image 3 It is a schematic flowchart of another method for starting an application program disclosed in the embodiment of the present invention. Such as image 3 As shown, the application startup method may include the following steps:
[0083] 301. When the screen of the mobile device is in a screen-off state, the mobile device records the duration of the user's touch on the screen.
[0084] 302. The mobile device determines whether the duration of the user's touch on the screen is greater than or equal to a first preset threshold, if yes, execute steps 303 to 305, and if no, end this process.
[0085] In the embodiment of the present invention, if the duration of the user touching the screen is greater than or equal to the first preset threshold (such as 2 seconds), it can be considered that the user is pressing the screen to input the fingerprint instead of touching the screen by mistake, thereby reducing the interference of the user touching the sc...
PUM

Abstract
Description
Claims
Application Information

- R&D
- Intellectual Property
- Life Sciences
- Materials
- Tech Scout
- Unparalleled Data Quality
- Higher Quality Content
- 60% Fewer Hallucinations
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2025 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com