Game character control method and device
A technology of a game character and a control method, applied in the field of a game character control method and device, capable of solving problems such as poor game experience, inability to accurately click, and limited interface space for users, achieving clear correspondence, enlarged visualization area, and convenient operation Effect
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0030] The present invention will be further described below with reference to the accompanying drawings and in combination with preferred embodiments.
[0031] Such as figure 1 As shown, the game character control method of the preferred embodiment of the present invention includes the following steps:
[0032] S1: In response to the user's touch screen operation on the preset control button, at least one option panel is generated, and the option panel is spliced by a plurality of intervals of mutually separated options;
[0033] Specifically, one of the palettes is centered on the character being charged.
[0034] S2: Monitor the user's swipe screen operation with the position of the touch screen operation as the initial touch position. When the user terminates the swipe screen operation is detected, calculate the first movement vector of the terminating touch position of the swipe screen operation relative to the initial touch position, and trigger the option Instructio...
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More 


