Calculating method for grasp, move and release actions in virtual assembly
A technology of virtual assembly and moving action, applied in the field of somatosensory interaction
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[0115] Starting from MTM, the present invention aims to use somatosensory interaction technology and computer technology to automatically calculate the predetermined time for the personnel participating in the virtual assembly to grasp, move and let go. Specific steps are as follows:
[0116] Step 1. Refer to figure 1 , use Unity 3D to build a virtual assembly environment, and set the grabbing point n on the i-th part ij (x ij ,y ij ,z ij ) (represents the number of grab points, some parts have only one grab point, and some have multiple grab points), add gravity to the part, and configure four base points A on the bottom of the part il (x il ,y il ) (the base point only selects plane coordinates in the virtual assembly, l∈(1,2,3,4), and the base points are connected to each other as a rectangle), at the center point A of the final placement position of the part iq (x iq ,y iq ). (both the base point and the center point are within the first quadrant of the O coordin...
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