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Method and system for drawing and rendering layered graphs in real time

A technology of real-time drawing and rendering system, applied in the field of graphics drawing and rendering, it can solve problems such as excessive dependence on the hardware level of terminal equipment, and achieve the effect of avoiding waste.

Active Publication Date: 2018-09-18
ZHENGZHOU YUNHAI INFORMATION TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The purpose of the present invention is to provide a layered graphics real-time rendering method and system, which aims to solve the problem of relying too much on the hardware level of terminal equipment in the traditional graphics rendering process, realize the effective use of computing resources, and avoid computing The waste of resources can efficiently complete the drawing and rendering process of graphics

Method used

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  • Method and system for drawing and rendering layered graphs in real time
  • Method and system for drawing and rendering layered graphs in real time
  • Method and system for drawing and rendering layered graphs in real time

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Embodiment Construction

[0041] In order to clearly illustrate the technical features of the present solution, the present invention will be described in detail below through specific implementation methods and in conjunction with the accompanying drawings. The following disclosure provides many different embodiments or examples for implementing different structures of the present invention. To simplify the disclosure of the present invention, components and arrangements of specific examples are described below. Furthermore, the present invention may repeat reference numerals and / or letters in different instances. This repetition is for the purpose of simplicity and clarity and does not in itself indicate a relationship between the various embodiments and / or arrangements discussed. It should be noted that components illustrated in the figures are not necessarily drawn to scale. Descriptions of well-known components and processing techniques and processes are omitted herein to avoid unnecessarily lim...

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Abstract

The invention provides a method and system for drawing and rendering layered graphs in real time. The method comprises the following steps of: S101, extracting adjacent application frames in a time horizon in the past, calculating a scene change rate, and verifying whether the scene change rate exceeds a preset change rate threshold value or not; S102, if the change rate does not exceed the threshold value, setting all the graph elements as a same layer, and if the change rate exceeds the threshold value, entering step 103; S103, re-obtaining a plurality of application frames between the adjacent application frames; S104, dividing all the re-obtained application frames into N areas in an equal-area manner, and obtaining a scene change rate between every two adjacent application frame in each area; and S105, calculating an average scene change rate in each area, and carrying out layering according to the sizes of the average scene change rates, and respectively drawing and rendering different layers. According to the method and system, layered graph management is carried out, so that the waste of calculation resources is avoided, and the graph drawing and rendering process can be efficiently completed.

Description

technical field [0001] The invention relates to the field of graphics rendering and rendering, in particular to a method and system for layered graphics real-time rendering and rendering. Background technique [0002] In today's real-time graphics rendering field, the speed of real-time graphics rendering and rendering is high, and the overall graphics must be fully presented, but graphics deformation, graphics rendering refresh rate is slow, and the hardware configuration of terminal equipment is getting higher and higher. The application of graphics not only gives users an intuitive experience, but also brings great challenges to the field of real-time graphics rendering. Whether it is a hardware product or a software product, graphics rendering is directly related to the quality of this product. In recent years, the methods of real-time graphics rendering have been published one after another. For different applications, the technologies used are different. Today's main r...

Claims

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Application Information

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IPC IPC(8): G06F9/50G06T15/20
CPCG06F9/5027G06T15/205G06T15/00G06T7/11G06T7/174G06T1/20G06T15/005G06T17/05G06T2207/20021G06T2207/20221G06T2207/20224
Inventor 林素红王蒙
Owner ZHENGZHOU YUNHAI INFORMATION TECH CO LTD