Web AR object continuous loading method, apparatus and device

An object and AR model technology, applied in the field of virtual reality, can solve problems such as crashes, freezes, and animations that cannot be played smoothly, and achieve an even workload effect

Inactive Publication Date: 2018-09-28
BEIJING UNIV OF POSTS & TELECOMM
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  • Abstract
  • Description
  • Claims
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AI Technical Summary

Problems solved by technology

[0005] The advantage of this method is that you can choose to render a specified model in the browser at a specific moment according to your needs, and you can use it anytime you want; but there are also obvious disadvantages: 1. When the details of the external model are exquisitely made, the external model is too large, It can even be as high as hundreds of megabytes. If the model needs to be loaded when a specific interaction event is generated, the model will be downloaded and rendered in the web browser at one time, and the rendering speed will be very slow, and the real-time

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  • Web AR object continuous loading method, apparatus and device
  • Web AR object continuous loading method, apparatus and device
  • Web AR object continuous loading method, apparatus and device

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Embodiment Construction

[0028] The specific implementation manners of the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. The following examples are used to illustrate the present invention, but are not intended to limit the scope of the present invention.

[0029] figure 1 It is a schematic flowchart of a method for continuously loading Web AR objects according to an embodiment of the present invention, such as figure 1 The methods for continuously loading Web AR objects shown include:

[0030] S100, when the web browser loads the page, send a request for downloading the AR model to the remote server;

[0031] Specifically, the embodiment of the present invention sends a request for downloading the AR model to the remote server while the web browser loads the page. The request is an asynchronous request and will not affect the normal display of the browser.

[0032] Specifically, if there is an animation configuration file...

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Abstract

The invention provides a Web AR object continuous loading method, apparatus and device. The method comprises the steps of sending a request of downloading an AR model to a remote server when a Web browser loads a page; receiving AR model data returned according to the request of downloading the AR model by the remote server; according to static model data in the AR model data, generating a staticmodel, and binding model animation data in the AR model data to the static model; and based on the static model bound with the model animation data, rendering a 3D animation model in the Web browser according to a specific triggering event or at a time node preconfigured by an animation configuration file. The problem of poor timeliness caused by serious delay generated by rendering a series of actions after downloading, building and loading the 3D model during 3D model rendering is avoided; and the workload of the Web browser is balanced.

Description

technical field [0001] The present invention relates to the technical field of virtual reality, and more specifically, to a method, device and equipment for continuously loading Web AR objects. Background technique [0002] With the rise and promotion of virtual reality technology VR (Virtual Reality) and augmented reality AR technology (Augmented Realty), high requirements are placed on the interaction between 3D models and the virtual or real world. Especially with the improvement of the performance of web browsers and the improvement of WebGL specifications, it is possible to realize VR and AR interaction on web browsers, so the real-time loading and rendering of 3D models, especially models with animation effects, on web browsers appears to be particularly important. [0003] WebGL (Web Graphics Library) is a 3D drawing protocol. The drawing technology standard of WebGL allows JavaScript and OpenGL ES 2.0 to be combined. By adding a JavaScript binding of OpenGL ES 2.0, ...

Claims

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Application Information

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IPC IPC(8): G06T19/00G06T15/20
CPCG06T15/205G06T19/006
Inventor 商彦磊乔秀全魏晨
Owner BEIJING UNIV OF POSTS & TELECOMM
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