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A data processing method, system and device for game live broadcast

A game live broadcast and data processing technology, applied in the computer field, can solve the problems of lack of competitiveness and fun, achieve the effect of improving connection and interaction, realizing interactive diversity, and improving the sense of participation

Active Publication Date: 2021-09-03
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

The disadvantage of the above solution is that it limits the way and degree of freedom for users to participate in the live game process. Only through the control method based on text information such as barrage, it lacks the corresponding competitiveness and fun

Method used

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  • A data processing method, system and device for game live broadcast
  • A data processing method, system and device for game live broadcast
  • A data processing method, system and device for game live broadcast

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Embodiment Construction

[0059] In order to make the technical problems, technical solutions and beneficial effects solved by the embodiments of the present invention clearer, the embodiments of the present invention will be further described in detail below in conjunction with the accompanying drawings and the embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.

[0060] refer to figure 1 , which shows a flow chart of the steps of Embodiment 1 of a data processing method for live game broadcasting according to an embodiment of the present invention, which may specifically include the following steps:

[0061] Step 101, receiving live data sent by the first live client;

[0062] In the embodiment of the present invention, the method is applied to a server, and the server may be a computer device, a cloud, or a computer device group, etc., and the embodiment of the present invention does no...

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PUM

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Abstract

Embodiments of the present invention provide a data processing method, system, and device for game live broadcasting. The server first receives the live broadcast data sent by the first live broadcast client, wherein the live data includes the data of the first game client acquired by the first live broadcast client. game screen data, then receive the virtual item data for the first live broadcast client, then determine the game instruction according to the virtual item data, and send the game instruction to the first game client, so that the first game client responds to the The game instruction executes the virtual operation corresponding to the game instruction, thereby realizing the interaction diversity of the live broadcast client and improving the connection and interaction between the user and the game application program in the live broadcast. Users who watch the live broadcast can directly interact with the game application, and the user is converted from a passive viewer to a game participant, which improves the user's sense of participation and improves the interaction with the game anchor.

Description

technical field [0001] The present invention relates to the field of computer technology, in particular to a data processing method, system and device for game live broadcast. Background technique [0002] With the development of Internet-related technologies and the acceleration of broadband networks, various applications based on network video have developed vigorously in recent years. Game live streaming, as a new entertainment consumption model that combines online games and live video streaming, has attracted more and more Internet users. [0003] Giving virtual gifts and virtual currency is a major feature of the live broadcast platform. As the main source of income for the host and the platform, the game of users giving platform virtual gifts to the host provides a mode of communication and interaction between users and the host. For game live broadcasting, how to enable users to better participate and influence the live game content by presenting virtual gifts and ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): H04N21/2187H04N21/235H04N21/478A63F13/55A63F13/79A63F13/86
CPCA63F13/55A63F13/79A63F13/86H04N21/2187H04N21/235H04N21/4781
Inventor 王成志雷应锋
Owner NETEASE (HANGZHOU) NETWORK CO LTD