Android animation playing limiting method, storage medium, electronic equipment and system
A technology of animation and upper limit, which is applied in the field of electronic devices and systems, and Android animation playback restrictions, can solve problems such as increasing page load, high system resource overhead, and reducing Android system quality, so as to improve playback quality and user experience Effect
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[0029] The present invention will be described in further detail below in conjunction with the accompanying drawings and embodiments.
[0030] see figure 1 Shown, the animation play limitation method of Android in the embodiment of the present invention, comprises the following steps:
[0031] S1: The Android system creates an animation execution queue. When the Android system receives an animation execution request, it marks the priority of the received animation execution request and adds it to the animation execution queue. The total number of all animation execution requests in the animation execution queue is used as the waiting list. Number of animations N1 to execute (N1 is at least 1, not 0), go to S2.
[0032] The purpose of setting the animation execution queue in S1 is to cache all animation execution requests. If the animation execution request cannot be executed and needs to wait, there is no need to re-initiate after waiting. It only needs to be extracted from t...
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