A three-dimensional model loading method and device
A 3D model and loading device technology, applied in 3D modeling, image data processing, instruments, etc., can solve the problems of display, model versatility, poor user experience, inability to load 3D model files, etc., and achieve the effect of reducing dependence
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[0043] First of all, it needs to be explained that when the existing Unity editor realizes the loading of the 3D model, it mainly imports the model file into the Unity project, then makes it into a prefab, or packs it into an AssetBundle file, and then uses Unity's API (Application Programming Interface, Application Program Interface) to load model resources, but there are several problems in this process:
[0044] (1) The Unity editor does not support direct loading, parsing, reading and writing of original model files.
[0045] (2) If the user needs to add or change the 3D model file. The original method will rely too much on the unity tool, because the loading process requires Unity to make it into a resource that it can recognize before loading.
[0046] (3) The models recognizable by Unity must be unencrypted and unmarked models. Once the model is encrypted, it cannot be effectively recognized.
[0047] To sum up, the embodiments of the present invention provide a three...
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