Method, device and system for displaying icons

A technology for displaying icons and displaying positions, applied in the computer field, can solve problems such as unproposed solutions, and achieve the effect of improving game experience

Pending Publication Date: 2019-05-03
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] For the above problems, ...

Method used

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  • Method, device and system for displaying icons
  • Method, device and system for displaying icons

Examples

Experimental program
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Embodiment 1

[0032] According to an embodiment of the present invention, an embodiment of a method for displaying an icon is provided. It should be noted that the steps shown in the flowcharts of the accompanying drawings can be executed in a computer system such as a set of computer-executable instructions, and, although In the flowcharts, a logical order is shown, but in some cases the steps shown or described may be performed in an order different from that shown or described herein.

[0033] In addition, it should be noted that the method provided by the present application is used to render a GUI on the mobile terminal, the GUI includes at least part of the game scene and a thumbnail map, and the game scene includes at least one target object. Optionally, the aforementioned game scene may be a scene in a client game, or a game scene of a game running on a mobile terminal such as a mobile phone or a tablet. Preferably, the terminal running the game is a mobile terminal, wherein the tar...

Embodiment 2

[0062] According to an embodiment of the present invention, a system embodiment for displaying icons is provided, wherein the system is used to render a graphical user interface on a mobile terminal, the graphical user interface includes at least part of the game scene and a thumbnail map, the game scene It includes at least one target object, including: a processor and a display.

[0063] Wherein, the processor is used to obtain the first position of the target object in the game scene, and convert the first position to obtain the second position of the target object on the thumbnail map, and then determine the target according to the occupancy information of the second position The display position of the icon corresponding to the object on the thumbnail map; the display is used to display the icon at the display position on the thumbnail map.

[0064] As can be seen from the above, by adopting the method of grid division, by converting the first position of the target objec...

Embodiment 3

[0069] According to an embodiment of the present invention, an embodiment of a device for displaying icons is provided. The device is used to render a graphical user interface on a mobile terminal. The graphical user interface includes at least part of the game scene and a thumbnail map. The game scene includes at least a target object, where Figure 6 is a schematic diagram of a device for displaying icons according to an embodiment of the present invention, such as Figure 6 As shown, the device includes: an acquisition module 601 , a conversion module 603 , a determination module 605 and a display module 607 .

[0070] Among them, the obtaining module 601 is used to obtain the first position of the target object on the preset interface; the conversion module 603 is used to convert the first position to obtain the second position of the target object on the thumbnail map; the determination module 605 is used to determine the display position of the icon corresponding to the...

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PUM

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Abstract

The invention discloses a method, a device and a system for displaying icons. The method is used for rendering a graphical user interface on a mobile terminal, the graphical user interface at least comprises a partial game scene and at least one thumbnail map, and the game scene comprises at least one target object. The method comprises the following steps: acquiring a fist position of each targetobject in the game scene; converting each first position, thus obtaining a second position of each target object on the thumbnail map; determining the display position of each icon corresponding to each target object on the thumbnail map according to the occupied information of each second position; and displaying each icon on the display position on the thumbnail map. With the technical scheme,the technical problem that the icons in the small map of the game scene are overlapped is solved.

Description

technical field [0001] The present invention relates to the field of computers, in particular to a method, device and system for displaying icons. Background technique [0002] In order to improve the game experience of game players, most of the existing online games have a small map function. The mini-map can display important units in the game scene (for example, the position of non-player characters, mission target points, etc.) exist figure 1 In the map shown, the locations of icons such as "A04" and "A06" are marked. [0003] At present, the icon of the target object is usually displayed by converting the plane coordinates of the target object in the game scene into map coordinates projected on the mini-map, for example, in figure 2 In the schematic diagram shown by the icon, the plane coordinates of the target object in the game scene are (x 0 ,y 0 ), after coordinate conversion, the map coordinates of the target object in the mini-map are obtained as (x 1 ,y 1...

Claims

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Application Information

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IPC IPC(8): A63F13/52A63F13/5378A63F13/92
Inventor 刘慧孟
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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