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A Model Interaction Implementation Method

An implementation method and model technology, applied in the field of online games, can solve problems such as difficult direct interaction between players and servers without logical objects, and achieve the effects of saving model resources, reducing performance overhead, and facilitating interaction

Active Publication Date: 2022-07-15
SNAIL GAMES
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] In existing online games, there are a large number of models on the terrain, such as trees, houses, etc., but because these models are managed by the terrain system, there are no real logical objects on the server, so it is difficult to directly interact with players , which has a logical function

Method used

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  • A Model Interaction Implementation Method

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Embodiment Construction

[0030] The preferred embodiments of the present invention will be described below with reference to the accompanying drawings. It should be understood that the preferred embodiments described herein are only used to illustrate and explain the present invention, but not to limit the present invention.

[0031] The model interaction implementation method provided by the present invention directly associates the model that needs to be interacted on the data modifiable terrain with the logical npc, and has a logical function without additionally creating new model resources.

[0032] figure 1 For the flow chart of the model interaction implementation method according to the present invention, the following will refer to figure 1 , the model interaction implementation method of the present invention is described in detail.

[0033] First, in step 101, a model is selected; in this step, a model to be interacted with is selected.

[0034] In step 102, read the configuration file an...

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Abstract

A method for realizing model interaction, comprising: 1) selecting a model, reading a configuration file and confirming an interactable model; 2) searching for configuration information corresponding to an ID of the interactable model, and creating a corresponding logical role; 3) in the Set the ID and logical attributes of the interactive model on the logical role; 4) notify the interactive model to respond, and the interactive model plays the action. The model interaction implementation method of the present invention directly associates the model that needs to be interacted with the data modifiable terrain with the logical character, has logical functions, and does not need to create additional model resources, so that the interaction between the player and the terrain model is more convenient. .

Description

technical field [0001] The invention relates to the technical field of online games, in particular to a method for realizing interaction between players and models in online games. Background technique [0002] In the existing online games, there are a large number of models on the terrain, such as trees, houses, etc., but because these models are all managed by the terrain system, there is no real logical object on the server, so it is difficult to directly interact with players. , which has a logical function. In general, the logical objects that need to be interacted with exist on the server in the form of npc, that is, the server creates an npc logical object, and the client creates the corresponding npc model after receiving the message. [0003] For terrain with modifiable data, players can modify the terrain in real time, including models on the terrain. For example, the player adds a wooden door to the terrain, hoping that the wooden door can be opened or closed by...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/35A63F13/56
Inventor 石轲柳尧顺陆利民
Owner SNAIL GAMES