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A dynamic adjustment method and system for rehabilitation games

A dynamic adjustment and game technology, applied in the field of rehabilitation games, can solve problems that affect the effect of rehabilitation and the difficulty of rehabilitation games cannot be adjusted.

Active Publication Date: 2021-07-30
EZHOU INST OF IND TECH HUAZHONG UNIV OF SCI & TECH +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The purpose of the present invention is to overcome the above-mentioned technical deficiencies, provide a dynamic adjustment method and system for rehabilitation games, and solve the technical problem in the prior art that the difficulty of rehabilitation games cannot be adjusted and affects the rehabilitation effect

Method used

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  • A dynamic adjustment method and system for rehabilitation games
  • A dynamic adjustment method and system for rehabilitation games
  • A dynamic adjustment method and system for rehabilitation games

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0036] like figure 1 As shown, Embodiment 1 of the present invention provides a dynamic adjustment method of rehabilitation games, including the following steps:

[0037] Step S1, the game use case of the rehabilitation game is grouped to obtain multiple gaming cases;

[0038] Step S2, based on the performance record and difficult parameters of the patient's current time period and the predictable evaluation parameters;

[0039] Step S3, selecting a gaming case group in a plurality of the gaming case groups in a plurality of the gaming case groups, using the implementation of the game case group in a plurality of the game use case groups;

[0040] Step S4, update the game case, and turn step S1.

[0041] The dynamic adjustment method of the rehabilitation game provided by the present invention, first detracts the rehabilitation game, decomposes the entire game into multiple game use cases, providing more accurate group presets for patient rehabilitation training to rehabilitate ac...

Embodiment 2

[0080]Embodiment 2 of the present invention provides a dynamic adjustment system for rehabilitation games, including adaptive modules, training packet modules, predictive evaluation modules, and game modules.

[0081] The training packet module is used to group the game use case of the rehabilitation game to obtain a plurality of game cases;

[0082] The estimated evaluation module is used to obtain an estimated evaluation parameter according to the performance record and difficult parameters of the patient's current time period;

[0083] The training packet module is also used to select a gaming case group in a plurality of the game case groups in a plurality of the game case groups in accordance with the premise evaluation parameters;

[0084] The game module is used to use the implementation of the game case group to perform a next time period.

[0085] The adaptive module is configured to update the game use case and transmit an updated gaming case to the training packet modul...

Embodiment 3

[0088] Embodiment 3 of the present invention provides a computer storage medium, which stores a computer program that implements a dynamic adjustment method of the rehabilitation game described in any of the above embodiments when executed by the processor.

[0089] The computer storage medium provided by the present invention is used to achieve a dynamic adjustment method of the above-described rehabilitation game. Therefore, the technical effects of the above-described dynamic adjustment method described above, the computer storage medium is also provided, and details are not described herein again.

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Abstract

The invention discloses a dynamic adjustment method of a rehabilitation game, which includes the following steps: step S1, grouping game use cases of the rehabilitation game to obtain multiple game use case groups; step S2, obtaining according to the performance record and difficulty parameter of the patient in the current time period Estimated evaluation parameters; step S3, selecting an implementation game use case group from a plurality of the game use case groups according to the estimated evaluation parameters, and using the implementation game use case group to carry out the game in the next time period; step S4, updating all game use case groups Describe the game use case, and go to step S1. The invention also discloses a dynamic adjustment system for rehabilitation games. The method and system proposed by the invention can tailor the dynamic difficulty for patients, so that patients will not feel frustrated while playing challenging games.

Description

Technical field [0001] The present invention relates to the field of rehabilitation games, and specific to a dynamic adjustment method and system of rehabilitation games. Background technique [0002] Currently, rehabilitation games are widely used in medical rehabilitation, such as treatment for stroke patients. The treatment of stroke patients requires a large number of repetitive movements, helping patients to restore and increase their ability to use their routine life. However, physiotherapy is usually a painful and boring process, and patients don't like to participate. However, the patient's attitude is directly related to their compliance and success rate during physical therapy. Rehabilitation studies have shown that the patient's rehabilitation goal can be accelerated by providing control of patients with control sensing and imparting patient power. The game is a pleasant thing, because the game brings the fun, people will improve their ability in order to continue the ...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63B24/00A63F13/798A63F13/67G16H20/30
Inventor 屠宸宇区士颀李洁琼唐静胡畏薛森原
Owner EZHOU INST OF IND TECH HUAZHONG UNIV OF SCI & TECH
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