A dynamic adjustment method and system for rehabilitation games
A dynamic adjustment and game technology, applied in the field of rehabilitation games, can solve problems that affect the effect of rehabilitation and the difficulty of rehabilitation games cannot be adjusted.
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Embodiment 1
[0036] like figure 1 As shown, Embodiment 1 of the present invention provides a dynamic adjustment method of rehabilitation games, including the following steps:
[0037] Step S1, the game use case of the rehabilitation game is grouped to obtain multiple gaming cases;
[0038] Step S2, based on the performance record and difficult parameters of the patient's current time period and the predictable evaluation parameters;
[0039] Step S3, selecting a gaming case group in a plurality of the gaming case groups in a plurality of the gaming case groups, using the implementation of the game case group in a plurality of the game use case groups;
[0040] Step S4, update the game case, and turn step S1.
[0041] The dynamic adjustment method of the rehabilitation game provided by the present invention, first detracts the rehabilitation game, decomposes the entire game into multiple game use cases, providing more accurate group presets for patient rehabilitation training to rehabilitate ac...
Embodiment 2
[0080]Embodiment 2 of the present invention provides a dynamic adjustment system for rehabilitation games, including adaptive modules, training packet modules, predictive evaluation modules, and game modules.
[0081] The training packet module is used to group the game use case of the rehabilitation game to obtain a plurality of game cases;
[0082] The estimated evaluation module is used to obtain an estimated evaluation parameter according to the performance record and difficult parameters of the patient's current time period;
[0083] The training packet module is also used to select a gaming case group in a plurality of the game case groups in a plurality of the game case groups in accordance with the premise evaluation parameters;
[0084] The game module is used to use the implementation of the game case group to perform a next time period.
[0085] The adaptive module is configured to update the game use case and transmit an updated gaming case to the training packet modul...
Embodiment 3
[0088] Embodiment 3 of the present invention provides a computer storage medium, which stores a computer program that implements a dynamic adjustment method of the rehabilitation game described in any of the above embodiments when executed by the processor.
[0089] The computer storage medium provided by the present invention is used to achieve a dynamic adjustment method of the above-described rehabilitation game. Therefore, the technical effects of the above-described dynamic adjustment method described above, the computer storage medium is also provided, and details are not described herein again.
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