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Method and system for dynamic adjustment of rendering level in game

A dynamic adjustment and game technology, applied in the field of online games, can solve the problems of game heat, freeze, unable to dynamically adjust the rendering level in real time, etc., to achieve a good game experience and solve the effect of heating

Inactive Publication Date: 2019-05-21
ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, the existing technology cannot dynamically adjust the rendering level in real time to solve problems such as game overheating and freezing

Method used

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  • Method and system for dynamic adjustment of rendering level in game
  • Method and system for dynamic adjustment of rendering level in game
  • Method and system for dynamic adjustment of rendering level in game

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Embodiment Construction

[0058] The concept, specific structure and technical effects of the present application will be clearly and completely described below in conjunction with the embodiments and drawings, so as to fully understand the purpose, scheme and effect of the present application. It should be noted that, in the case of no conflict, the embodiments in the present application and the features in the embodiments can be combined with each other.

[0059] It should be noted that, unless otherwise specified, when a feature is called "fixed" or "connected" to another feature, it can be directly fixed and connected to another feature, or indirectly fixed and connected to another feature. on a feature. In addition, descriptions such as up, down, left, and right used in the application are only relative to the mutual positional relationship of the components of the application in the drawings. As used in this application and the appended claims, the singular forms "a", "the", and "the" are intend...

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Abstract

Provided is a method for dynamic adjustment of rendering level in a games, which includes the following steps: the server receives the interactive information from the client-side to obtain the running data of the game; setting the current rendering level of the game according to the received running data; and according to the user's preference data, action data and scene data during the operationof the game, adjusting the preset rendering level of the current client-side. A system for dynamic adjustment of rendering level in the game is also proposed, which is characterized by including thefollowing modules: an acquisition module, a preset module and an adjustment module.

Description

technical field [0001] The invention relates to the technical field of online games, in particular to a method and system for dynamically adjusting rendering levels in a game. Background technique [0002] In the prior art, there are usually several levels of subdivision rendering levels in the game, such as high, medium, and low, and then the default level of the game is opened according to the performance of the mobile phone, and the rendering level is opened to the user to set by himself. However, the existing technology cannot dynamically adjust the rendering level in real time to solve problems such as game overheating and freezing. [0003] Therefore, there is a need for a method that can dynamically adjust the rendering level in the game to break through the current fixed limitations, and to ensure the smoothness of the game in advance, so that players can experience a better game experience and a more perfect game experience. Effect. Contents of the invention [...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/60A63F13/70A63F13/79
Inventor 潘亚楠张经生张治良
Owner ZHUHAI KINGSOFT ONLINE GAME TECH CO LTD