Method and device for acquiring streaming media playing duration
A technology of playback duration and streaming media, applied in image communication, selective content distribution, electrical components, etc., can solve problems such as increasing system operating overhead, calling overhead restrictions, and starting timer results deviation.
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0021] In order to make the purpose, technical solution and advantages of the application clearer, the application will be further described in detail below in conjunction with the accompanying drawings. The specific operation methods in the method embodiments can also be applied to the device embodiments or system embodiments.
[0022] During streaming media playback, some applications (such as: YouTube) require the player to obtain the current playback time quickly and accurately. For example, in the YouTube 2019 certification process, there is a test case used to test the accuracy of the current playback time (current time) obtained from the docking layer. This certification requires that the current playback time obtained from the docking layer and the actual playback time of the video itself The gap between the current playback time of is less than 32ms.
[0023] figure 1 It exemplarily shows a schematic structural diagram of a streaming media playback system applicable...
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More 


