Queuing method, storage medium, device and system for animation queue
A queuing system and animation technology, applied in the direction of program control design, program start/switch, multi-program device, etc., can solve the problem of incoherent animation connection
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[0033] The present invention will be described in further detail below in conjunction with the accompanying drawings and embodiments.
[0034] see figure 1 As shown, the embodiment of the present invention provides a method for queuing animation queues, the method comprising the following steps:
[0035] S1. Define an animation protocol that complies with the NSObject protocol;
[0036] An animation protocol is defined in the embodiment of the present invention, the name of this protocol is DYAnimationProtocol, and this animation protocol complies with the NSObject protocol. An optional function is defined inside the animation protocol. The optional function represents such a meaning. If you need to implement animation, you can implement this function, and if you don’t need to implement animation, you don’t need to implement this function. Optional functions are marked with the system keyword option.
[0037] The name of the optional function in the embodiment of the presen...
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