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Live-action interaction method and system, computer device and storage medium

An interactive method and real scene technology, applied in the field of projection, can solve the problems of high cost and low efficiency, and achieve the effect of augmented reality

Active Publication Date: 2019-07-26
北京森焱精创科技有限公司
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Since the requirement is sparse for the projection surface, there is no large-scale simultaneous display state, so the traditional real-world interaction method based on fusion stitching is inefficient and expensive

Method used

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  • Live-action interaction method and system, computer device and storage medium
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Embodiment Construction

[0073] In order to make the purpose, technical solution and advantages of the present application clearer, the present application will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present application, and are not intended to limit the present application.

[0074] The real scene interaction method provided by this application can be applied to such as figure 1 shown in the application environment. Among them, including dynamic projection equipment 10, projector (mounting mode) 20, computer 30, router or switch 40, virtual character 50 for dynamic projection, interactive experiencer 60 and real props 70, but not limited thereto.

[0075] Wherein, the computer 30 includes at least one processor 31 and a memory 32, the memory 32 stores a real-scene interaction algorithm, the processor 31 can call and run the real-scene interact...

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Abstract

The invention relates to a live-action interaction method and system, a computer device and a storage medium. The method comprises the following steps: carrying out real proportion modeling on a virtual projection scene containing preset contents and functions, to obtain a three-dimensional model of a projection scene, rendering a scene picture in the projection scene three-dimensional model, to obtain projection information, carrying out live-action building and calibration according to a projection scene three-dimensional model to obtain a calibration database, carrying out perspective transformation on the projection information based on the calibration database, and projecting a to-be-projected image subjected to the perspective transformation into a live-action built by the live-action, so that the surface augmented reality effect in the live-action can be accurately realized.

Description

technical field [0001] The present application relates to the field of projection technology, in particular to a real-scene interaction method, system, computer equipment and storage medium. Background technique [0002] The traditional real-scene interaction method mainly uses multi-projector fusion and splicing to realize the projection display requirements of a single (or a few) objects moving on a large-scale projection surface. Since the requirement is sparse for the projection surface, there is no large-scale simultaneous display state, so the traditional real-world interaction method based on fusion stitching is inefficient and expensive. Contents of the invention [0003] Based on this, it is necessary to provide a real-scene interaction method, system, computer equipment and storage medium for the above technical problems. [0004] A real-scene interaction method, the method comprising: [0005] Carry out real-scale modeling of the virtual projection scene conta...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04N9/31G06T17/00
CPCG06T17/00H04N9/3141H04N9/3179H04N9/3188
Inventor 邱炜马子淇
Owner 北京森焱精创科技有限公司
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