Physical and mental training effect evaluation method
An evaluation method, physical and mental technology, applied in the direction of instruments, character and pattern recognition, health index calculation, etc., can solve the problems of inability to directly use physiological and psychological evaluation, inaccessible, complex calculation, etc., and achieve more scientific and effective evaluation of physical and mental training effects. Solve the effect of accuracy and fluency, simple and efficient calculation process
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[0051] The present invention will be further explained below in conjunction with the drawings.
[0052] The process of the sports training effect evaluation method of the present invention is as follows Figure 7 As shown, including the following steps:
[0053] The motion capture device is used to obtain the limb position data or bone joint data of the modeler 1 and the modeler 2. In this embodiment, the FOHEART C1 system is used to collect the model's physical movement data, the FOHEART C1 device is used to acquire the model's movement data, and the Kinect somatosensory device 3 is used to acquire the model's physical movement data. Store the collected motion data of the model person 1 as a human body motion data file (this example uses the FBX data format file), and use the virtual reality application development engine to build an interactive training interface (here the example uses Unity) to form an example such as figure 1 The action interactive training interface shown: th...
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