Web3D model rendering method based on sight distance hierarchical optimization
A model and line-of-sight technology, applied in the field of visualization, can solve problems such as poor user experience, reduced browser rendering frame rate, and weakened real-time product interaction, to simplify complexity, improve loading efficiency, and reduce transmission traffic.
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[0045] The present invention will be further described below in conjunction with the accompanying drawings and specific embodiments. It should be understood that these examples are only used to illustrate the present invention and are not intended to limit the scope of the present invention. The operating methods not indicated in the following examples are generally in accordance with conventional conditions, or in accordance with the conditions suggested by the manufacturer.
[0046] The flow of line-of-sight layered optimization algorithm of the present invention is as follows figure 1 As shown, it is divided into preprocessing stage and operation stage. Among them, the preprocessing stage includes the generation of spatial units, the calculation of visibility and the random ordering of leaves; the running stage includes LOD (Levels Of Detail) selection and generation of triangle sequences.
[0047] This embodiment specifically elaborates the above-mentioned Web3D model re...
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