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Auditory game making method

A production method and game technology, applied in indoor games, video games, sports accessories, etc., can solve the problems of lack of reusability and scalability, long game production cycle, lack of production framework for auditory games, etc., and shorten the development cycle , the effect of lowering the production threshold

Pending Publication Date: 2020-05-19
付运涛
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] Aiming at the deficiencies in the prior art, the purpose of the present invention is to provide a method for making auditory games, so as to solve the lack of a common production framework for auditory games in the prior art, and the lack of reusability and extensibility among different games, resulting in the Technical problems with long cycle time

Method used

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Embodiment Construction

[0018] The present invention will be further described below. The following examples are only used to illustrate the technical solution of the present invention more clearly, but not to limit the protection scope of the present invention.

[0019] The specific embodiment of the present invention provides a method for making an auditory game, comprising the following steps:

[0020] Step 1: Prepare novels or stories that need to be adapted into auditory games, set the plot of the game based on the aforementioned novels or stories, and extract and summarize the basic elements of the auditory game based on the plot of the game. The basic elements usually include all scenes, all tasks, all characters, All items, all emergencies, etc., which is a one-time event.

[0021] Step 2, recording corresponding audio description files for all the aforementioned scenes, tasks, characters, objects, and emergencies. The purpose of the audio description file is to play when the player execute...

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PUM

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Abstract

The invention discloses an auditory game making method in the technical field of game making, thereby solving technical problems that in the prior art, auditory games are lack of a universal making frame, and different games have no reusability and ductility, so that the game making period is long. The method comprises the following steps: determining basic elements, including configurable elements, of an auditory game based on a preset game plot; recording an audio description file corresponding to the basic elements, and playing the audio description file to describe the basic elements corresponding to the audio description file by the auditory game in response to a preset command; configuring an attribute configuration file corresponding to the configurable elements, and performing theattribute configuration file to control the development trend of a preset game plot by the auditory game in response to a preset command; and making an auditory game based on the audio description file and the attribute configuration file.

Description

technical field [0001] The invention relates to a production method of an auditory game, belonging to the technical field of game production. Background technique [0002] Today's era is an era of excessive eye use. Due to long-term entertainment, study and work on mobile phones, TVs, computers and other display devices, it is easy to cause eye fatigue and induce eye diseases, which will affect the majority of game lovers and young students. especially serious. At present, the vast majority of game software on the market is mainly based on vision and supplemented by hearing. There are few game software based purely on hearing, which is not conducive to reducing the intensity of eye use and protecting eyesight. Most of the existing auditory games are developed based on high-level programming languages ​​such as C++ and Java, and are independently produced by different teams, requiring game developers to have deep knowledge of programming, resulting in a high threshold for ga...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/60A63F13/54
CPCA63F13/60A63F13/54
Inventor 付运涛
Owner 付运涛
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