Resource calling method and device in rendering process and rendering engine
A rendering engine and resource technology, applied in the field of resource calling and rendering engine, can solve problems such as incompatibility of architecture, achieve the effect of improving speed and efficiency, and enriching rendering effects
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[0056] In the following, only some exemplary embodiments are briefly described. As those skilled in the art would realize, the described embodiments may be modified in various different ways, all without departing from the spirit or scope of the present invention. Accordingly, the drawings and descriptions are to be regarded as illustrative in nature and not restrictive.
[0057] figure 1 A flow chart showing a resource calling method in a rendering process according to an embodiment of the present invention. like figure 1 As shown, the method may include:
[0058] Step S11, obtaining the rendering requirement information of the canvas object during the rendering process;
[0059] Step S12, if the rendering requirement information includes resources that need to call multiple rendering engines, store the rendering commands of the multiple rendering engines in the rendering command buffer in a set order;
[0060] Step S13 , in the canvas object, execute each rendering comm...
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