Movement control method and device of virtual object and terminal equipment
A virtual object and control method technology, applied in the field of information processing, can solve the problems of trajectory jitter, low unit movement efficiency, rigid movement trajectory, etc., to achieve high movement efficiency and eliminate trajectory jitter.
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0031] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions of the present invention will be clearly and completely described below in conjunction with the accompanying drawings. Obviously, the described embodiments are part of the embodiments of the present invention, not all of them. the embodiment. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.
[0032] At present, in the existing virtual object movement control method, the game unit (ie virtual object) cannot move according to the trajectory imagined by the player, and the trajectory vibration may also occur. The vibration trajectory is not smooth, and the efficiency of unit movement is low. In order to draw a smooth unit movement trajectory, the embodiment of the present in...
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More 


