Interactive prop processing method, device, terminal and storage medium
A processing method and technology of props, applied in the multimedia field, can solve the problems that users cannot control virtual objects against virtual props, reduce the efficiency of human-computer interaction, etc., and achieve the effect of improving the efficiency of human-computer interaction
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[0059] Exemplary embodiments will be described in detail herein, examples of which are illustrated in the accompanying drawings. The following description refers to
[0060] Below, the terms involved in this application are explained.
[0061] Virtual scene: is a virtual scene displayed (or provided) when the application is running on the terminal. The virtual scene can be
[0062] Virtual object: refers to a movable object in a virtual scene. The movable object may be an avatar, a virtual
[0065] Instantaneous damage: a type of damage in the game that is dealt with by virtual weapons, virtual bullets, virtual grenades or skills
[0066] Continuous Damage: A type of damage in the game that is dealt with by virtual weapons, virtual bullets, virtual grenades or skills
[0067] Delayed Damage: A type of damage in the game that is dealt with by virtual weapons, virtual bullets, virtual grenades or skills
[0068] The following describes the implementation environment of the interac...
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