Special effect rendering method and device, electronic equipment and storage medium

A special effect and virtual particle technology, applied in the field of special effect rendering, can solve the problems of inability to realize real-time online simulation rendering, poor simulation effect, etc.
CN112446942APending Publication Date: 2021-03-05BEIJING DAJIA INTERNET INFORMATION TECH CO LTD

Patent Information

Authority / Receiving Office
CN Β· China
Current Assignee / Owner
BEIJING DAJIA INTERNET INFORMATION TECH CO LTD
Publication Date
2021-03-05

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Abstract

The invention relates to a special effect rendering method and device, electronic equipment and a storage medium, and the method comprises the steps of responding to a special effect rendering triggering instruction, and obtaining the initial parameters of virtual particles simulating a target substance, the initial parameters representing the layout information and motion information of the virtual particles in an initial state; determining a target key point of a target object in the target page; and rendering the virtual particles based on the initial parameters to generate a first specialeffect that the target substance flows out of the target key point. By utilizing the embodiment of the invention, real-time online special effect rendering can be realized, the authenticity of the rendered special effect is improved, and the simulation effect is improved.
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Description

technical field

[0001] The present disclosure relates to the technical field of special effect rendering, and in particular, to a special effect rendering method, device, electronic equipment, and storage medium. Background technique

[0002] The simulation of special effects based on the physical properties of matter is an important content in the fields of computer graphics, digital entertainment (such as games, etc.) and virtual reality. In related technologies, when simulating the special effects of continuous substances such as water and jelly, SPH (Smoothed Particle Hydrodynamics, smooth virtual particle hydrodynamics) and MPM (MaterialPoint Method, material point method) are mainly used to offline a large number of virtual particles. Simulation and simulation cannot achieve real-time online simulation rendering and can not achieve a more realistic simulation effect. Contents of the invention

[0003] The present disclosure provides a special effect rendering method...

Claims

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