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11 results about "Digital entertainment" patented technology

Multi-view consistent 3D object editing method and system based on diffusion model

The invention discloses a multi-view consistent 3D object editing method and system based on a diffusion model. Comprising the steps that an initial frame style editing module edits an initial view angle, editing features are consistently spread to a multi-view-angle sequence, and the drift problem in a traditional method is relieved; the multi-view difference style injection module is based on CLIP semantic embedding, calculates difference characteristics between an original image and a stylized image, dynamically and accurately injects style differences into video sequences of all view angles through an attention mechanism, and effectively avoids the semantic illusion phenomenon. The structure perception adaptive fusion module adopts a gradient guide convolution fusion strategy, combines a space attention mechanism to selectively fuse stylized features into video latent variables, and realizes expression of style originality while ensuring that the structural integrity is kept. The method is suitable for high-quality 3D content editing in the fields of virtual reality, augmented reality and digital entertainment, and the multi-view consistency, the structural fidelity and the semantic accuracy of a 3D object can be remarkably improved.
Owner:ZHEJIANG UNIV +1

Digital entertainment interaction method and device based on intelligent agent and storage medium

The invention discloses an agent-based digital entertainment terminal interaction method and device and a storage medium, and the method comprises the steps: creating an agent with a semantic analysis function, and setting the agent as an access point for controlling a large model of a digital entertainment terminal; the digital entertainment terminal obtains a voice instruction, identifies the voice instruction as a corresponding broadcast control text, and uploads the broadcast control text to the large model; the large model calls the intelligent agent to perform semantic analysis on the broadcast control text and generates corresponding return information according to a semantic analysis result, and the large model controls the digital entertainment terminal to execute corresponding operation according to the return information. According to the invention, the intention of the voice instruction of the user can be accurately recognized, continuous voice interaction and voice fuzzy request can be realized, and the user experience is greatly improved.
Owner:FUJIAN STAR NET EVIDEO INFORMATION SYST CO LTD

Handheld game console (RG43V)

1. Name of the product in this design: Handheld Game Console (RG43V). 2. Intended use of this design: for digital entertainment, game control, etc. 3. The key design feature of this product is its shape. 4. The image or photograph that best illustrates the design's key points: a 3D model.
Owner:SHENZHEN ZEDI TECH ZEDI TECH CO LTD

Intelligent digital entertainment platform equipment management method, system and equipment

The invention discloses an intelligent digital entertainment platform equipment management method, system and equipment, and relates to the technical field. Equipment state data and user behavior data can be collected in real time through an equipment state sensing module and a user behavior sensing module on any number of entertainment terminals of an entertainment platform, and data stream sets are respectively input into a preset equipment state model and a preset user intention model for processing. Generating an equipment state model gradient and a user intention model gradient; and the central server performs aggregation operation on the received model gradient through a federal aggregation algorithm to generate a global equipment state model, generates a global decision instruction based on the model and the user intention model gradient, and executes resource scheduling operation or peripheral equipment parameter adjustment operation, so that resource allocation can be dynamically adjusted, the management efficiency is improved, and the user experience is improved. User experience is improved, and efficient operation of the system and safety and stability of equipment are ensured.
Owner:SICHUAN YINCHUANG WEIYE TECH CO LTD

An immersive digital-generated media system and method based on real-time interactive feedback

The application discloses an immersive digital media content generation system and method based on real-time interactive feedback, and relates to the technical field of digital media.The system aims at the problems of existing digital media content generation devices, such as interactive response lag, insufficient immersive experience, poor content adaptability, low multi-modal data fusion efficiency, etc., and realizes the whole-process collaborative work of "interactive collection-real-time feedback-smart generation-immersive presentation" through the integration of a multi-modal interactive collection module, a real-time feedback processing module, an AI content generation engine, an immersive output module and an environment adaptation module, thereby significantly improving the interactivity and immersion of digital media content.The system can be widely applied to virtual reality (VR) content creation, interactive film and television production, digital entertainment experience, virtual live broadcast and other scenes, and effectively meets the generation demand of immersive and high-interactive digital media content in the media field.
Owner:WUHAN TEXTILE UNIV

Game machine (G91)

1. The name of the design product: game machine (G91). 2. The use of the design product: for digital entertainment, game control operation, etc. 3. The design points of the design product: in shape. 4. The picture or photo that best indicates the design points: perspective view 1.
Owner:吴慈卿

Digital entertainment system, control method and storage medium

The invention discloses a digital entertainment system, a control method and a storage medium, the digital entertainment system comprises a first display screen and a second display screen, a first interaction mode and a second interaction mode are preset, in the first interaction mode, the first display screen is used for interaction control, and the second display screen can be used for displaying multimedia resources. Therefore, the user can watch multimedia resources conveniently; the second interaction mode can be conveniently switched through the remote control signal, and in the second interaction mode, the control interaction interface of the digital entertainment system is displayed through the second display screen. According to the invention, a user can conveniently watch and control the interaction interface and perform multimedia playing control and other operations through the remote controller, so that the interaction convenience of the digital entertainment system can be greatly improved.
Owner:FUJIAN STAR NET EVIDEO INFORMATION SYST CO LTD

A high-performance host for digital entertainment space and an efficient heat dissipation device thereof

ActiveCN120949911BDigital data processing detailsMechanical engineeringDigital entertainment
This invention relates to the field of host computer heat dissipation, and more particularly to a high-performance host computer for digital entertainment spaces and its efficient heat dissipation device. The technical problem this invention aims to solve is to provide a high-performance host computer and its efficient heat dissipation device that can achieve adaptive temperature and humidity regulation, multi-dimensional collaborative heat dissipation, low maintenance costs, and ensure continuous performance output and hardware security. A high-performance host computer for digital entertainment spaces and its efficient heat dissipation device include a chassis and core computer components housed within the chassis. The chassis includes a main body, an air intake box located at the lower end of the main body, and an exhaust box located at the upper end of the main body, wherein the air intake box and the exhaust box are respectively connected to the internal cavity of the main body. This invention achieves the effects of adaptive temperature and humidity regulation, multi-dimensional collaborative heat dissipation, low maintenance costs, and ensure continuous performance output and hardware security.
Owner:SHENZHEN AIWEI NETWORK TECH CO LTD

A Multi-Agent Dynamic Narrative System Based on Flow Theory and Its Cooperative Optimization Method

PendingCN122308797APsychological therapyModularity
This invention discloses a multi-agent dynamic narrative system based on flow theory and its collaborative optimization method, relating to the intersection of artificial intelligence and interactive digital entertainment. The system adopts a front-end / back-end separation architecture, with the front-end based on the Vue.js framework and the back-end relying on the Python Quart asynchronous web framework. The core is the multi-agent collaborative processing module (FlowMAS Core). This module includes four essential agents—a topic manager, a scene builder, a conflict generator, and a narrative generator—executed in a fixed order, as well as an asynchronously running analyzer that optimizes the agent. Through a collaborative mechanism of topic hierarchy maintenance, scene logic constraints, dynamic calibration of challenge difficulty, narrative text generation, and iterative updates of user profiles, a dynamic balance between skills and challenges is achieved, maintaining the user's flow state. The system supports modular hot-swappable design, balancing real-time interaction and deep analysis, solving problems such as insufficient flexibility and fragmented narrative in existing systems. It can be widely applied in fields such as games, education, and psychological therapy.
Owner:LISHUI UNIV

High-performance host for digital entertainment space and efficient heat dissipation device of high-performance host

ActiveCN120949911ADigital data processing detailsMechanical engineeringDigital entertainment
The invention relates to the field of host heat dissipation, in particular to a high-performance host for a digital entertainment space and an efficient heat dissipation device of the high-performance host. The technical problem to be solved by the invention is to provide the high-performance host and the efficient heat dissipation device thereof, which can realize adaptive adjustment of temperature and humidity, multi-dimensional collaborative heat dissipation, low maintenance cost and guarantee continuous output of host performance and hardware safety. The invention discloses a high-performance host for a digital entertainment space and an efficient heat dissipation device of the high-performance host. The high-performance host comprises a case and a computer core component arranged in the case, the machine box comprises a main box body, an air inlet box arranged at the lower end of the main box body and an air exhaust box arranged at the upper end of the main box body, and the air inlet box and the air exhaust box are respectively communicated with an inner cavity of the main box body. The effects that temperature and humidity self-adaptive adjustment can be achieved, multi-dimensional cooperative heat dissipation is achieved, the maintenance cost is low, and continuous output of host performance and hardware safety are guaranteed are achieved.
Owner:SHENZHEN AIWEI NETWORK TECH CO LTD

User-to-user dedication of digital entertainment media with personalized messages

An end-user application (“Application”) may take the form of a media-player software application, a controller software for a media-player application, or a component of a media-player application running on a computer or mobile device. The Application affords a transmitting user the ability to record, generate, or select media to be presented to a receiving user (or users) with or without prior notification to the other user. The Application affords the receiving user the ability to retrieve, deliberately or not, and play back content generated or selected by the transmitting user before, after, or during playback of other media. An example of such a message would be a “song dedication,” where the transmitting user would record a message to the receiving user, to be played back before the receiving user hears a particular song.
Owner:STOKES GAVIN