Systems and methods for generating complementary data for visual display
A technology for supplementary data and tracking data, which is applied in the field of systems that generate supplementary tracking data, and can solve problems such as missing and insufficient data
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0039] When a player logs into a virtual reality ("VR") game, the player "becomes" their avatar. When the player tells their body to move, they see their avatar move accordingly. If the system achieves perfect tracking, and the player's limb count is equal to the avatar's limb count, the player's movement can be perfectly mapped onto the avatar, which enables improved immersion. On the other hand, if the avatar has more limbs than the player, or if perfect tracking is even temporarily lacking, then improved immersion is achieved by showing tracked movements combined with realistic complementary movements in places where tracking data is lacking . Aspects of the present disclosure provide such functionality.
[0040] To feel immersive, the system-generated limbs can ideally be responsive. The player's intention and will can be translated into physical movement. Limbs may appear to obey the laws of physics, such as by making sounds and interacting with the virtual environmen...
PUM
Login to View More Abstract
Description
Claims
Application Information
Login to View More 


