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Method and device for identifying abnormal account in game, electronic equipment and storage medium

A game and abnormal technology, applied in the field of games, can solve the problem of poor accuracy of identification results of abnormal accounts, and achieve the effect of improving interpretability and credibility, and improving accuracy and efficiency.

Pending Publication Date: 2021-09-28
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] The purpose of this application is to provide a method, device, electronic device and storage medium for identifying abnormal accounts in games, in order to solve the problem of accurate identification of abnormal accounts in games existing in the prior art. poor sex problem

Method used

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  • Method and device for identifying abnormal account in game, electronic equipment and storage medium
  • Method and device for identifying abnormal account in game, electronic equipment and storage medium
  • Method and device for identifying abnormal account in game, electronic equipment and storage medium

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Embodiment Construction

[0116] In order to make the purpose, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions in the embodiments of the present application will be clearly and completely described below in conjunction with the drawings in the embodiments of the present application. It should be understood that the appended The figures are only for the purpose of illustration and description, and are not used to limit the protection scope of the present application. Additionally, it should be understood that the schematic drawings are not drawn to scale. The flowcharts used in this application illustrate operations implemented in accordance with some embodiments of the application. It should be understood that the operations of the flowcharts may be performed out of order, and steps that have no logical context may be performed in reverse order or concurrently. In addition, those skilled in the art may add one or more other operations t...

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Abstract

The invention provides a method and a device for identifying an abnormal account in a game, electronic equipment and a storage medium, and relates to the technical field of games. The method comprises the steps of obtaining a sample data set, wherein the sample data set comprises game logs of at least one game virtual object under a target game within a preset time period; according to the game log of each game virtual object and a pre-established knowledge graph architecture, constructing a target graph, wherein the target graph is used for representing information of the game virtual objects; based on the target map, determining a target abnormal virtual object and an abnormal account corresponding to the target abnormal virtual object; according to the game log of the target abnormal virtual object and the data of the abnormal account corresponding to the target abnormal virtual object, training a target recognition model, wherein the target recognition model is used for recognizing whether the game account corresponding to the to-be-recognized virtual object is the abnormal account or not. According to the method, the accuracy and efficiency of abnormal account identification can be improved.

Description

technical field [0001] The present application relates to the technical field of games, in particular, to a method, device, electronic device and storage medium for identifying abnormal accounts in games. Background technique [0002] The traffic washing behavior in the game refers to the fact that some game virtual objects (game characters controlled by game players) lure other normal virtual objects to play other games through chatting, which will affect the revenue of the game. If it can be identified in time If there are abnormal accounts with laundering behavior, it can effectively avoid the occurrence of laundering behavior and reduce unnecessary losses. [0003] In the prior art, the acquired chat content of the game virtual object is matched according to the chat content and the preset keywords to judge whether the chat content is suspected of laundering, so as to further manually determine the virtual object that sent the chat content. Whether the account used by t...

Claims

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Application Information

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IPC IPC(8): A63F13/73A63F13/75
CPCA63F13/73A63F13/75A63F2300/5546A63F2300/5586Y02D10/00
Inventor 张林箭张聪冯潞潞吕唐杰陶建容范长杰胡志鹏
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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