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Interaction method and device in game, electronic equipment and storage medium

An interactive method and game technology, applied in the field of games, can solve problems such as the inability to mark objects and achieve the effect of improving the game experience

Pending Publication Date: 2021-10-15
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] In view of the above problems, the embodiment of the present invention provides an interactive method in the game to solve the problem in the prior art that players cannot accurately mark the marked objects in the game

Method used

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  • Interaction method and device in game, electronic equipment and storage medium
  • Interaction method and device in game, electronic equipment and storage medium
  • Interaction method and device in game, electronic equipment and storage medium

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Experimental program
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Embodiment Construction

[0049] In order to make the above objects, features and advantages of the present invention more comprehensible, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.

[0050] In the FPS (First-person shooting game, first-person shooting game) currently on the market, the marking method of the marking object can only be simply operated point-to-point. Among them, the triggering mechanism of the marking is based on the physical judgment of the marking object’s bunker. . Specifically, in the game, a spherical physical shelter will be set on the periphery of the model of the marked object. As long as the crosshair (sight) is within the scope of the spherical physical shelter, the marked object is a markable object, that is, it can be marked Mark the object to be marked. To sum up, the above trigger mechanism is a range response mechanism. If the system judges that there is a spherical physical shel...

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PUM

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Abstract

The embodiment of the invention provides an interaction method and device in a game, electronic equipment and a storage medium, content displayed through a graphical user interface of a terminal at least comprises part of a game scene and a function control, and the method comprises steps of a touch operation for the function control being responded, and a marking function panel being displayed, the marking function panel comprising a plurality of marking function areas; in response to a first selection operation, determining a first marked functional region and acquiring a marking parameter of the first marked functional region, the first marked functional region being a marked functional region in the plurality of marked functional regions; and determining at least one markable object matched with the marking parameter of the first marking function area in a specified range taking a preset position of the graphical user interface as a reference point as a target marking object. According to the method, the marked object can be accurately marked, and the game experience of players is improved.

Description

technical field [0001] The embodiments of the present invention relate to the technical field of games, and in particular, relate to an in-game interaction method, an in-game interaction device, electronic equipment, and a storage medium. Background technique [0002] In the game, players usually team up with other players to play games, so the cooperation and communication between players are important factors that affect whether they can win. Among them, the way of communication between players can not only be through voice and text, but also through marking. [0003] Specifically, taking a shooting game as an example, in the game, players can mark objects in the game, such as helmets, medicines, body armor, walking tools, and virtual characters controlled by other players, so that other players can Afterwards, it prompts that there are marked objects. However, there are usually multiple marked objects, and there are also many ways to mark the marked objects, so it is di...

Claims

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Application Information

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IPC IPC(8): A63F13/52A63F13/2145A63F13/533
CPCA63F13/52A63F13/2145A63F13/533A63F2300/308
Inventor 张建敏
Owner NETEASE (HANGZHOU) NETWORK CO LTD