Second-order six-axis magic cube learning machine
A learning machine and Rubik's Cube technology, applied in the field of Rubik's Cube, can solve problems such as unfavorable Rubik's Cube learning, obstructing the viewer's intuitive and clear observation of the Rubik's Cube recovery process, etc., to achieve the effect of simplifying the control method and structure and easy to achieve
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[0036] Example embodiments will now be described more fully with reference to the accompanying drawings. Example embodiments may, however, be embodied in many forms and should not be construed as limited to the embodiments set forth herein; rather, these embodiments are provided so that this disclosure will be thorough and complete, and will fully convey the concept of example embodiments to those skilled in the art. The same reference numerals in the drawings denote the same or similar structures, and thus their detailed descriptions will be omitted.
[0037] Such as Figure 1 to Figure 9 As shown, the embodiment of the present invention discloses a second-order six-axis Rubik's Cube learning machine. The second-order six-axis Rubik's Cube learning machine can automatically rotate under the control of the operator, so as to realize the automatic display of Rubik's Cube actions.
[0038] The second-order six-axis Rubik's cube learning machine includes a third-order Rubik's ...
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