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Game image positioning method and device and computer readable storage medium

An image positioning and game technology, applied in the field of mobile communication, can solve the problems of cumbersome operation steps, low execution efficiency, unfavorable quick expansion and application of game auxiliary functions, etc., to simplify the positioning operation, improve the extended application range, and enhance the game auxiliary experience. Effect

Pending Publication Date: 2022-02-11
NUBIA TECHNOLOGY CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] It can be seen that the disadvantage of the above solution is that when a mobile phone with a new resolution comes out, it needs to manually calibrate the coordinates again. The operation steps are cumbersome and the execution efficiency is low, which is not conducive to the rapid expansion and application of game auxiliary functions.

Method used

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  • Game image positioning method and device and computer readable storage medium
  • Game image positioning method and device and computer readable storage medium
  • Game image positioning method and device and computer readable storage medium

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0072] image 3 It is a flow chart of the first embodiment of the game image positioning method of the present invention. A game image positioning method, the method comprising:

[0073] S1. Detect whether there is a reference image that meets the preset scene conditions in the preset game interface, and if there is the reference image, obtain an interface screenshot of the game interface.

[0074] S2. When it is recognized that the reference image is vertically centered in the screenshot of the interface, take the horizontal central axis of the reference image as a reference to obtain a first screenshot, wherein, according to the width of the screenshot of the interface and the reference image The width of the first screenshot determines the range of the horizontal axis of the first screenshot, and the height of the screenshot of the interface determines the range of the vertical axis of the first screenshot.

[0075] S3. When it is recognized that the reference image is ho...

Embodiment 2

[0086] Figure 4 It is a flow chart of the second embodiment of the game image positioning method of the present invention. Based on the above embodiment, it detects whether there is a reference image that meets the preset scene conditions in the preset game interface, and if there is the reference image, obtain Screenshots of the game interface, including:

[0087] S11. Initialize preset auxiliary game functions, and acquire function identification requirements corresponding to the auxiliary game functions.

[0088] S12. Determine the preset game interface according to the function identification requirement.

[0089] Optionally, in this embodiment, after the game auxiliary function is started for the first time on the player side, a preset game auxiliary function is initialized, and a function identification requirement corresponding to the game auxiliary function is acquired. Among them, the function recognition requirement is the interface display element corresponding t...

Embodiment 3

[0093] Figure 5 It is a flow chart of the third embodiment of the game image positioning method of the present invention. Based on the above embodiment, it detects whether there is a reference image that meets the preset scene conditions in the preset game interface, and if there is the reference image, obtain The interface screenshot of the game interface also includes:

[0094] S13. Determine an auxiliary control object corresponding to the game auxiliary function, and a game auxiliary scene corresponding to the auxiliary control object.

[0095] S14. If the auxiliary control object and the auxiliary game scene exist in the game interface at the same time, determine that there is a reference image meeting the preset scene condition in the game interface.

[0096] Optionally, in this embodiment, the auxiliary control object is an object that can be controlled by the user's touch in the game interface, and the game auxiliary scene is a preset game stage, for example, a team ...

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Abstract

The invention discloses a game image positioning method and device and a computer readable storage medium, and the method comprises the steps: obtaining an interface screenshot of a game interface; when it is recognized that the reference image is in the vertical center in the interface screenshot, obtaining a first screenshot by taking the horizontal central axis of the reference image as the standard, and when it is recognized that the reference image is in the horizontal center in the interface screenshot, obtaining second screenshot by taking the vertical central axis of the reference image as the standard; and if the matching degree between the first screenshot or the second screenshot and the template is higher than a preset value, determining that a game image meeting the preset scene condition exists in the first screenshot or the second screenshot. A humanized game image positioning scheme is realized, the game auxiliary function positioning operation based on game image recognition is simplified, the extended application range of the game auxiliary function is expanded, and the game auxiliary experience of a user is enhanced.

Description

technical field [0001] The present invention relates to the field of mobile communication, in particular to a game image positioning method, device and computer-readable storage medium. Background technique [0002] In the prior art, with the continuous development of smart terminal devices, mobile games are increasingly favored by users. In particular, considering that mobile games are generally limited to a smaller display and operation area compared with desktop games, some gaming phones and other devices at this stage have introduced game assistance functions to assist users in obtaining a better gaming experience. In this process, the important work that needs to be done is to identify the image area of ​​interest according to the requirement of recognizing the scene. However, due to the different resolutions of different models of machines, the coordinates of the image area of ​​interest are different, and it is impossible to use uniform coordinates to locate them. T...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T7/70G06T7/60
CPCG06T7/70G06T7/60
Inventor 郭红艳
Owner NUBIA TECHNOLOGY CO LTD
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