Game image positioning method and device and computer readable storage medium
An image positioning and game technology, applied in the field of mobile communication, can solve the problems of cumbersome operation steps, low execution efficiency, unfavorable quick expansion and application of game auxiliary functions, etc., to simplify the positioning operation, improve the extended application range, and enhance the game auxiliary experience. Effect
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Embodiment 1
[0072] image 3 It is a flow chart of the first embodiment of the game image positioning method of the present invention. A game image positioning method, the method comprising:
[0073] S1. Detect whether there is a reference image that meets the preset scene conditions in the preset game interface, and if there is the reference image, obtain an interface screenshot of the game interface.
[0074] S2. When it is recognized that the reference image is vertically centered in the screenshot of the interface, take the horizontal central axis of the reference image as a reference to obtain a first screenshot, wherein, according to the width of the screenshot of the interface and the reference image The width of the first screenshot determines the range of the horizontal axis of the first screenshot, and the height of the screenshot of the interface determines the range of the vertical axis of the first screenshot.
[0075] S3. When it is recognized that the reference image is ho...
Embodiment 2
[0086] Figure 4 It is a flow chart of the second embodiment of the game image positioning method of the present invention. Based on the above embodiment, it detects whether there is a reference image that meets the preset scene conditions in the preset game interface, and if there is the reference image, obtain Screenshots of the game interface, including:
[0087] S11. Initialize preset auxiliary game functions, and acquire function identification requirements corresponding to the auxiliary game functions.
[0088] S12. Determine the preset game interface according to the function identification requirement.
[0089] Optionally, in this embodiment, after the game auxiliary function is started for the first time on the player side, a preset game auxiliary function is initialized, and a function identification requirement corresponding to the game auxiliary function is acquired. Among them, the function recognition requirement is the interface display element corresponding t...
Embodiment 3
[0093] Figure 5 It is a flow chart of the third embodiment of the game image positioning method of the present invention. Based on the above embodiment, it detects whether there is a reference image that meets the preset scene conditions in the preset game interface, and if there is the reference image, obtain The interface screenshot of the game interface also includes:
[0094] S13. Determine an auxiliary control object corresponding to the game auxiliary function, and a game auxiliary scene corresponding to the auxiliary control object.
[0095] S14. If the auxiliary control object and the auxiliary game scene exist in the game interface at the same time, determine that there is a reference image meeting the preset scene condition in the game interface.
[0096] Optionally, in this embodiment, the auxiliary control object is an object that can be controlled by the user's touch in the game interface, and the game auxiliary scene is a preset game stage, for example, a team ...
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