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Punch buggy board game

Inactive Publication Date: 2002-10-17
MARLIN CLAUDIA
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0008] It is finally an object of the present invention to provide such a board game which is played by rules which are easy to follow, distinctive and fanciful.

Problems solved by technology

A well-known example of such a game is MONOPOLY.TM.. While these prior games have been entertaining, no board game known to applicant has integrated these play elements into a game simulating road conditions and rewarding and penalizing players based upon the nature of travel occurrences encountered, or has provided a road travel theme.

Method used

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  • Punch buggy board game
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Embodiment Construction

[0022] Referring to FIG. 1, a game is disclosed which simulates driving conditions and is played on a game board 10 marked with at least one and preferably two interconnected paths representing roads 20. Players each receive a distinctive token 12, preferably configured to represent a type of vehicle, to mark their positions along roads 20 at any given moment in the game. Roads 20 are preferably complete loops so that players can travel them again and again during a single game. The composite loop perimeter 30 defines the general shape of an easily recognizable road vehicle to establish a theme for the game, this vehicle preferably although not necessarily being what is referred to as a "punch buggy". Each road 20 is made up of a series of spaces 22. Many or all of the individual spaces 22 are marked with representations of common driving events, such as encountering stretches of icy road and construction zones, having flat tires, which generally require going back two spaces, and r...

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Abstract

A board game includes a playing structure having a playing structure upper surface marked with at least one path representing a road, the road being made up of a series of discrete spaces, at least a number of the spaces being marked with representations of driving events, and at least a number of the spaces marked with the representations of driving events being coupled with specific player instructions concerning advancement along the road in view of the nature of the particular driving event; several player tokens for marking the positions of players as the players advance along the road. The road preferably is configured as a complete loop so that players can travel around the road repeatedly during a game. The road has an outer perimeter and the perimeter preferably defines a recognizable shape of road vehicle for establishing a theme for the game. The road vehicle is preferably a punch buggy.

Description

[0001] 1. Field of the Invention[0002] The present invention relates generally to the field of board games played for amusement. More specifically the present invention relates to a game which simulates driving conditions and is played on a board marked with at least one and preferably two interconnected paths representing roads. Each player is provided with a token to move along the roads and mark his or her position at each moment of play. The roads are preferably complete loops so that the players can travel them again and again during a single game. The composite loop perimeter defines the general shape of an easily recognizable road vehicle to establish a theme for the game. The vehicle is preferably a punch buggy. Each road is made up of a series of spaces, many or all of which are marked with representations of common driving events, most of which are coupled with specific player instructions concerning advancement along the given road in view of the nature of the particular ...

Claims

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Application Information

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IPC IPC(8): A63F3/00
CPCA63F3/00082A63F2003/00066A63F3/00088
Inventor MARLIN, CLAUDIA
Owner MARLIN CLAUDIA
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