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Interactive wireless game apparatus and wireless peripheral module

Inactive Publication Date: 2007-11-15
PIXART IMAGING INC
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0015]FIG. 1 is a perspective view of an illustration of a conventional electrical game apparatus.
[0

Problems solved by technology

However, the receiving angle of the receiver 121 for infrared rays is limited to around 30-120 degrees, and the infrared rays are likely to be obstructed by a blocker such as a desk lamp or a decoration so that the wireless transmission is unpleasantly stopped.
Furthermore, the transmission rate (115.2-Kbps-16 Mbps) and the maximum transmission length (1-5 meters) of the infrared rays are also rather restricted; hence the manipulation for the game is seriously affected by aforesaid limitations.
Such a conventional game peripheral apparatus and game host cannot achieve the communication of considerable data between them.
That is, the transmission of the infrared ray practically cannot satisfy the requirement of the very high baud rate.
Moreover, the manipulation challenges this game peripheral apparatus.
As a result, the conventional game peripheral apparatus and game host cannot meet the requirement of the player for handy control.
Furthermore, the transmission rate of the instructions is slow so that the continuous instructions of movement cannot be immediately and speedily transmitted.
Therefore, the manipulation and application of conventional game apparatuses have difficulty keeping pace with the improvement of video games.

Method used

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  • Interactive wireless game apparatus and wireless peripheral module
  • Interactive wireless game apparatus and wireless peripheral module
  • Interactive wireless game apparatus and wireless peripheral module

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first embodiment

[0025]FIG. 4 is a schematic diagram of an interactive wireless game apparatus in accordance with the present invention. An interactive wireless game apparatus 44 comprises a wireless USB interface module 43, a game host 42 and a game peripheral apparatus 41. A wireless peripheral module 40 comprises the wireless USB interface module 43 and the game peripheral apparatus 41. Furthermore, the wireless USB interface module 43 is detachable from the game host 42. The game host 42 utilizes a multimedia processing module or a program to execute game software, and has interactive actions with a player who manipulates the game peripheral apparatus 41 through the wireless USB interface module 43.

[0026]Furthermore, the wireless USB interface module 43 is a plug-in for a personal computer 42′ to execute the play program. The game peripheral apparatus 41 employs an image sensor 411 to capture specified motion signals or instruction image signals such as trajectory images tracking the movement of...

second embodiment

[0031]FIG. 5 is a schematic diagram of an interactive wireless game apparatus in accordance with the present invention. In contrast with FIG. 4, the wireless USB interface module 43 is integrated into a game host 52. The game host 52 comprises a multimedia processing module 521 executing the game program. The wireless USB interface module 43 transmits the received wireless signals to the multimedia processing module 521 for processing. The game host 52 and the game peripheral apparatus 41 make up an interactive wireless game apparatus 50.

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Abstract

An interactive wireless game apparatus includes a game host and a game peripheral apparatus. The game host includes a multimedia processing module and a wireless USB interface module, wherein the multimedia processing module can execute a game program and communicate with the wireless USB interface module by wireless signals that comply with the UWB protocol. The game peripheral apparatus detects motion signals from the player through an image sensor, and utilizes a data processing unit to digitally process the motion signals detected by the image sensor. Finally, the processed motion signals are converted into signals complying with the UWB protocol for outputting to the exterior.

Description

RELATED U.S. APPLICATIONS[0001]Not applicable.STATEMENT REGARDING FEDERALLY SPONSORED RESEARCH OR DEVELOPMENT[0002]Not applicable.REFERENCE TO MICROFICHE APPENDIX[0003]Not applicable.FIELD OF THE INVENTION[0004]The present invention relates to an interactive wireless game apparatus and a wireless peripheral module and, more particularly, to an interactive user-friendly game apparatus with an improved baud rate.BACKGROUND OF THE INVENTION[0005]Electrical game apparatuses currently provide three-dimensional animation scenes with brilliant images and realistic sound effects. Therefore, players enjoy interactive and real time amusement through their immediate instructions detected by wireless peripheral modules. That is, the players can handle joysticks and buttons to control specified objects shown in images. Moreover, they give full play to their handling ability as the story of the game changes.[0006]FIG. 1 is a schematic diagram of a conventional electrical game apparatus 10. The ga...

Claims

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Application Information

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IPC IPC(8): A63F9/24
CPCA63F13/06A63F2300/1087A63F2300/1031A63F2300/1006A63F13/213A63F13/235
Inventor LIN, CHO YIKUO, MING HUI
Owner PIXART IMAGING INC
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