System and method for providing electronic gaming machines with variable payouts based on random events
a technology of random events and electronic gaming machines, applied in the field of gaming systems, can solve the problems of no control of the parameter duration of the house or criteria, and the inability to generate player excitemen
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[0042]Referring to the Figures, wherein like numerals indicate like or corresponding parts throughout the several views, a system 10 includes a plurality of electronic gaming machines 12 and a central computer 14. In the illustrated embodiment, the n electronic gaming machines 12A, 12B, . . . 12n are shown. However, it should be noted the system 10 may include any number of gaming machines 12, including one. Furthermore, the system 10 may include one or more central computers 1.
[0043]Each electronic gaming machine 12 includes a player interface 16 (respective player interfaces 16A, 16B, . . . 16n). The player interface 16 allows a player 16 to place a wager and play a game on the respective electronic gaming machine 12. As more fully explained below, the electronic gaming machine 12 is switchable between a normal payout mode and a higher payout mode. The electronic gaming machine 12 provides a payout to the player 16 under a current one of the normal payout mode and the higher payou...
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