Systems and methods for virtual interaction

a virtual interaction and system technology, applied in the field of systems and methods for virtual interaction, can solve the problems of difficult interaction between celebrities and fans, and the process of interacting with celebrities is equally challenging and frustrating

Inactive Publication Date: 2017-11-09
CIOFALO MARCO +1
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

Enables fans to interact with virtual celebrities in a conversational manner, providing responses that mimic real-time interactions, enhancing engagement and accessibility for both parties.

Problems solved by technology

However, celebrities may generally find it difficult to interact with fans due to their busy schedules, the impracticable task of responding to every single communication they receive within a reasonable amount of time, or other reasons.
In a similar regard, the fans may find the process and experience of interacting with celebrities equally challenging and frustrating.

Method used

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  • Systems and methods for virtual interaction
  • Systems and methods for virtual interaction
  • Systems and methods for virtual interaction

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0013]The present disclosure is directed to interacting with a virtual character. For example, the virtual character may be any celebrity, such as a celebrity chef, an actor, an actress, an athlete, a politician, a comedian, an animated character, a historical figure, a virtual speaker, a mascot, a brand, a business, etc. In one instance, a user may request an interactive session with the celebrity using a computing device. The user may interact with the celebrity using various inputs, e.g., a natural language speech input, text input, etc. Based on the input, the computing device may provide a video, an audio and / or a text response from the celebrity. During the interactive session, various keywords may be stored in a memory device for subsequent use throughout the session. In another instance, the user may interact with two or more celebrities, and the two or more celebrities may interact with each other during the same session.

[0014]In one aspect, a user may interact with a virtu...

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PUM

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Abstract

In one aspect, at least one processor may receive a first user input and identify one or more first keywords from the first user input to determine one or more previously recorded outputs corresponding to the first keywords. The previously recorded outputs may correspond to a virtual character, such as a celebrity. Further, the at least one processor may select one of the determined previously recorded outputs and output the selected previously recorded output corresponding to the virtual character. The at least one processor may also identify one or more second keywords from at least the first user input, temporarily store the second keywords in memory in association with at least one portion of the user input, receive a second user input, and determine another previously recorded output based at least in part on the temporarily stored keywords associated with the first user input.

Description

CROSS-REFERENCE TO RELATED APPLICATIONS[0001]The present application is a continuation of U.S. patent application Ser. No. 14 / 466,520, now U.S. Pat. No. 9,716,674, filed on Aug. 22, 2014, the disclosure of which is incorporated herein by reference.BACKGROUND OF THE INVENTION[0002]The interaction between celebrities and fans may include various forms of communication, such as face-to-face encounters or meetings, fan mail, social media, electronic mail and the like. However, celebrities may generally find it difficult to interact with fans due to their busy schedules, the impracticable task of responding to every single communication they receive within a reasonable amount of time, or other reasons. In a similar regard, the fans may find the process and experience of interacting with celebrities equally challenging and frustrating.SUMMARY OF THE INVENTION[0003]One aspect of the disclosure provides a method that comprises receiving, using at least one processor, a first user input and ...

Claims

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Application Information

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Patent Type & AuthorityApplications(United States)
IPC IPC(8): H04L12/58G06F17/30H04N7/14G06F3/01
CPCH04L51/32H04N7/141H04L51/02G06F17/30654G06F3/01G06F16/3329H04L51/52
InventorCIOFALO, MARCOVIVIANI, FABIO
OwnerCIOFALO MARCO