Method and device for emulating secondary surface dispersion effect of non-physical model
A technology of subsurface scattering and model simulation, applied in the field of image rendering, which can solve problems such as harsh implementation conditions
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[0046] In order to reduce the realization conditions for simulating the subsurface scattering effect, that is, reduce the rendering cost, the present invention provides a device for simulating the subsurface scattering effect with a non-physical model, as shown in FIG. Unit 1 is connected to an overlay color generation unit 2 and an illumination model color generation unit 3 .
[0047] The illumination model color generating unit 3 is used for simulating the illumination model color (that is, the classic phone illumination model color) according to the prior art. Phone lighting model is the first influential lighting model proposed in realistic graphics. The realism of generated images has reached an acceptable level, but in practical applications, it is only an empirical model. Phone lighting model can be expressed as: the light intensity I reflected from a point P on the object surface to the viewpoint is the sum of the reflected light intensity Ie of ambient light, the idea...
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