Virtual treasure network trading method in virtual network game and system thereof

A trading system and trading method technology, applied to the network trading method and its system field with a "centralized storage and multi-party authentication" mechanism, which can solve the problem of unavailable custody of transaction objects, difficulty in verifying the latest value of transaction objects, circulation or issuance The number, lack of centralized storage and multi-party authentication and other issues can improve the chances of fast transactions, increase transaction security, and improve the circulation rate.

Inactive Publication Date: 2009-03-18
华友讯联股份有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In the existing online game market, although game manufacturers have established trading platforms, the trading platforms are independent of each other, lacking a "centralized storage and multi-party authentication" mechanism, and unable to conduct custody of the subject matter of the transaction. Therefore, it is not easy to improve The circulation rate of the subject matter of the transaction. Moreover, it is not easy for consumers who want to conduct transactions to check the latest value, circulation or issuance quantity of the subject matter of the transaction, which makes it difficult for buyers and sellers to conduct transactions with peace of mind, or derivatives between buyers and sellers and game manufacturers. disputes, which indirectly affect the development of game manufacturers and related software industries and need to be improved

Method used

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  • Virtual treasure network trading method in virtual network game and system thereof
  • Virtual treasure network trading method in virtual network game and system thereof
  • Virtual treasure network trading method in virtual network game and system thereof

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Experimental program
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Embodiment Construction

[0047] Relevant technical content and detailed description of the present invention, now coordinate drawing description as follows:

[0048] Please refer to Figure 1 to Figure 4 As shown, the network transaction method and system of the present invention include a user authentication mechanism and a "centralized storage and multi-party authentication" mechanism for transaction objects; wherein, users who pass the user authentication mechanism can pass "centralized storage and multi-party authentication" "Mechanism proposes a custody application for the subject matter of the transaction, which is certified by multiple parties to achieve the purpose of centralized storage and improve the circulation rate of the subject matter of the transaction.

[0049] As shown in Figure 1, the preferred embodiment of this user authentication mechanism comprises the following steps:

[0050]In step 101, the system is initialized. In step 102, the user applies for a login account to the syste...

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PUM

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Abstract

The invention relates to an online transaction method and a system thereof for virtual treasures in online games, which mainly utilizes a virtual treasure concentrated storage device, then confirms tradable treasures of sellers and validity and sale data of the game via an authentication mechanism, and further stores in the device collectively. A transaction system connected with the virtual treasure concentrated storage device is connected with a transaction first party (seller), a transaction second party (buyer) and a game operator via a network system. The transaction second party initiates a connection with a transaction system and enables a transaction account via a transaction user authentication mechanism so as to take an entrusted purchase action for submitting treasure codes, transaction price and quantity data to the transaction system to carry out transactions, which are automatically matched in a set time via the system, and when the treasure codes and prices of both buyers and sellers are equal, the matching actions are automatically carried out for undertaking and finishing the transaction.

Description

technical field [0001] The invention relates to a method and system for online trading of virtual treasures in virtual online games, in particular to a method and system for online trading with a "centralized storage and multi-party authentication" mechanism. Background technique [0002] In traditional online transactions, the subject matter of the transaction can be roughly divided into physical subject matter and virtual subject matter. Among them, the virtual subject matter is mainly game coins, point sales, virtual treasures, etc. In the existing online game market, although game manufacturers have established trading platforms, the trading platforms are independent of each other and lack the mechanism of "centralized storage and multi-party authentication". The circulation rate of the subject matter of the transaction. Moreover, it is not easy for consumers who want to conduct transactions to check the latest value, circulation or issuance quantity of the subject matte...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06Q30/00
Inventor 邱日鸿
Owner 华友讯联股份有限公司
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