Method, system and client for realizing fighting alternation of stand-alone mobile phone game
A mobile game and client technology, applied in the field of mobile games
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Embodiment 1
[0050] Example 1: Two-player interaction
[0051] based on figure 1 The system shown and figure 2 In the method shown, mobile game user A logs in to the battle platform server of the mobile game through the API interface of the stand-alone mobile game client that he logs in, queries and selects game user B from the online user list on the online user service unit, and then submits the It sends out a battle invitation; after game user B accepts the invitation, a battle interaction channel is established between game user A and game user B through the online game service unit of the battle platform server, and data transmission between game user A and game user B is carried out to realize the battle interact.
[0052] If the game needs to interact with the game developer server, the battle platform server can first interact with the game developer server to obtain the data required, and then notify game user A and game user B to realize two-player interaction.
Embodiment 2
[0053] Embodiment 2: Multiplayer (more than or equal to two people) battle interaction
[0054] based on figure 1 The system shown and figure 2 In the method shown, mobile game user A logs in to the battle platform server of the mobile game through the API interface of the stand-alone mobile game client that he logs in, creates a game X room on the battle platform server, waits for other game users to join and is ready, Start the game battle. All data is distributed between game users through the battle platform server to achieve battle interaction, that is, any operation made by any game user in a certain room will notify all other game users in the same room through the battle platform server. If game X needs to interact with the game developer server, the mobile game battle platform server can interact with the game developer server, obtain data and notify all game users in the room corresponding to game X to realize multiplayer battle interaction .
[0055] Specifica...
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