Method and device for reconstructing three-dimensional model of high dynamic range texture
A high dynamic range, 3D model technology, applied in 3D modeling, image data processing, instruments, etc., can solve problems such as high cost, misalignment, and cameras that cannot be widely used, and achieve simple effects with small changes
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[0027] Embodiments of the present invention are described in detail below, examples of which are shown in the drawings, wherein the same or similar reference numerals designate the same or similar elements or elements having the same or similar functions throughout. The embodiments described below by referring to the figures are exemplary only for explaining the present invention and should not be construed as limiting the present invention.
[0028] In order to realize the purpose of the present invention, the present invention discloses a reconstruction method of a high dynamic range texture three-dimensional model. figure 1 A flowchart of the method is shown. like figure 1 As shown in , the method includes the following steps:
[0029] S101: Shooting multi-viewpoint and multi-exposure images and / or videos by using shooting devices arranged in a grouped surround array;
[0030] In order to acquire multi-viewpoint multi-exposure images and / or videos of the scene objects to...
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